using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Collections;
using System.ComponentModel;
using System.Data;
using System.Runtime.InteropServices;
using System.Diagnostics;
using System.Threading;
using System.Windows.Forms;
using System.Drawing;
namespace TextSendKeys
{
class Program
{
[DllImport("user32.dll")]
static extern bool ShowWindow(IntPtr hWnd, int nCmdShow);
static void Main(string[] args)
{
Process[] processes = Process.GetProcessesByName("game");
Process game1 = processes[0];
IntPtr p = game1.MainWindowHandle;
ShowWindow(p,1);
SendKeys.SendWait("{DOWN}");
Thread.Sleep(1000);
SendKeys.SendWait("{DOWN}");
}
}
}
That program is suposed to send twice DOWN button in a game window. It only works, when my window is minimized (it's activating the window and doing it's job). If my window is activated (not minimized), nothin happens. How to solve that?
Thanks! :)
C programming language is a machine-independent programming language that is mainly used to create many types of applications and operating systems such as Windows, and other complicated programs such as the Oracle database, Git, Python interpreter, and games and is considered a programming foundation in the process of ...
In the real sense it has no meaning or full form. It was developed by Dennis Ritchie and Ken Thompson at AT&T bell Lab. First, they used to call it as B language then later they made some improvement into it and renamed it as C and its superscript as C++ which was invented by Dr. Stroustroupe.
C is a general-purpose language that most programmers learn before moving on to more complex languages. From Unix and Windows to Tic Tac Toe and Photoshop, several of the most commonly used applications today have been built on C. It is easy to learn because: A simple syntax with only 32 keywords.
The letter c was applied by French orthographists in the 12th century to represent the sound ts in English, and this sound developed into the simpler sibilant s.
Try using the SetForegroundWindow
Win32 API call, instead of ShowWindow
, to activate the game window. (Signature from pinvoke.net.)
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool SetForegroundWindow(IntPtr hWnd);
static void Main(string[] args)
{
Process[] processes = Process.GetProcessesByName("game");
Process game1 = processes[0];
IntPtr p = game1.MainWindowHandle;
SetForegroundWindow(p);
SendKeys.SendWait("{DOWN}");
Thread.Sleep(1000);
SendKeys.SendWait("{DOWN}");
}
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