All considerations about when to use which aside, I am still unsure about pointer vs reference semantics.
Right now, I am under the impression that references are essentially pointers that must be initialized when they are declared, and then from that point on cannot point to anything else. In other words, they are a like a Type* const
(not Type const*
), or, they cannot be reseated. It essentially becomes a "new name" for that object. Now I heard that references do not actually need to be implemented by the compiler using pointers, but I am under the impression that you can still think of them this way, in regards to what their visible behavior will be.
But why can't you do something like this:
int& foo = new int;
I want to create a reference to dynamic memory. This does not compile. I get the error
error: invalid initialization of non-const reference of type 'int&' from a temporary of type 'int*'
That makes sense to me. It seems the new operator returns a pointer of given type to the address of memory that the OS? dynamically allocated for me.
So how do I create a "reference" to dynamic memory?
Edit: Links to resources that precisely explain the difference between references and pointers in C++ would be appreciated.
Dynamic allocation is not supported by C variables; there is no storage class “dynamic”, and there can never be a C variable whose value is stored in dynamically allocated space.
The concept of dynamic memory allocation in c language enables the C programmer to allocate memory at runtime. Dynamic memory allocation in c language is possible by 4 functions of stdlib. h header file.
Passing Dynamically Allocated Memory as Return Value by Reference. Instead, you need to dynamically allocate a variable for the return value, and return it by reference.
This is known as dynamic memory allocation in C programming. To allocate memory dynamically, library functions are malloc() , calloc() , realloc() and free() are used. These functions are defined in the <stdlib. h> header file.
new
returns a pointer to the allocated memory, So you need to capture the return value in a pointer.
You can create a reference to a pointer after allocation is done.
int *ptr = new int;
int* &ref = ptr;
then delete it after use as:
delete ref;
or more simply,
int &ref = *(new int);
delete it after use as:
delete &ref;
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