Does anybody know true cross-platform C++ library for simulating keyboard input?
I'd make a google plus stackoverflow research, but didn't found neither Qt-based, nor generic C++ library for Windows, Linux/X11 and Mac OS X.
Only some code snippens are avaliable like these:
So, the question is did I missed something? Is this world have a cross-platform C++ library for simulating keyboard input?
P.S.: when i wrote this question, site suggests in "Similar Questions" block a cool idea - to research in free game engines. Indeed, there are many cross-platform open source game engines, that have keyboard input modules. So, even they doesn't have a keyboard emulation, they have a good starting point for develop such library.
UPDATE 1: it's not quiet fun, that FreePascal/Lazarus already have such library. It is nice to see that library architecture: http://wiki.lazarus.freepascal.org/MouseAndKeyInput
You could achieve this with Qt, but not in a true platform independant manner. With Qt you have two ways:
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