is it valid if I define member functions with same name¶meters but different return types inside a class like this:
class Test {
public:
int a;
double b;
}
class Foo {
private:
Test t;
public:
inline Test &getTest() {
return t;
}
inline const Test &getTest() const {
return t;
}
}
Which member function gets called if we have following code?
Foo foo; // suppose foo has been initialized
Test& t1 = foo.getTest();
const Test& t2 = foo.getTest();
no, it is not valid, but in your example it is, because the last const
is actually part of the signature (the hidden Foo *this
first parameter is now const Foo *this
).
It is used to access in read-only (get const reference, the method is constant), or write (get non-const reference, the method is not constant)
it's still a good design choice to return the reference of the same entity (constant or non-constant) in both methods of course!
No.
You cannot overload on return type.
Why? The standard says so.
And it actually makes sense - you can't determine what function to call in all situations.
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