I need to translate a value into a human readable string. Normally for things I define I would use values that start at zero and create a simple array of strings with the values as the index.
static const char *foo[] = { "foo", "bar", "etc" };
if (val < 3) printf("%s\n", foo[val]);
For this circumstance I have values that do not start at zero and there are some gaps between them. Is there a good way to do this without having to manually code in a bunch of empty strings for the indexes without a matching value/string pair?
static const char *foo[] = { "", "", "", "foo", "", "bar", "", "", "etc" };
As of C99, you can use designated initialisers:
static const char *foo[] = {
[3] = "foo",
[5] = "bar",
[8] = "etc"
};
This is equivalent to the array definition you posted and will generate an array with 9 entries. There is a similar syntax for the initialisation of structs:
struct Person joe = {
.name = "Joe", .age = 24, .favcolor = "mauve"
};
Note that this is a C feature only and will not work in C++.
If there aren't too many gaps, you can encode each contiguous sequence as a separate array, and then do a little bounds-checking to find the appropriate one to use. Here's a quick-and-dirty example:
#include <stdio.h>
#include <stdlib.h>
static const int array_first_indices[] = {3, 15, 28, 32};
static const char * array0[] = {"foo"};
static const char * array1[] = {"bar", "baz"};
static const char * array2[] = {"bloop", "blorp", "blat"};
static const char * array3[] = {"glop", "slop", "bop"};
#define check_array(whichArray, idx) { \
unsigned int relIdx = idx - array_first_indices[whichArray]; \
if (relIdx < (sizeof(array##whichArray)/sizeof(const char *))) \
return array##whichArray[relIdx]; \
}
const char * LookupWord(int idx)
{
check_array(0, idx);
check_array(1, idx);
check_array(2, idx);
check_array(3, idx);
return NULL;
}
int main(int args, char ** argv)
{
for (int i=0; i<50; i++) printf(" LookupWord(%i) = %s\n", i, LookupWord(i));
return 0;
}
For a fully general lookup mechanism, you'd probably need to use a data structure like a hash table or a tree; C implementations of those data structures are available, although if you have the option of using C++ it would be easier to use those data structures in that language, as they are provided by the standard library.
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