I'm using .Net 3.5 (C#) and I've heard the performance of C# List<T>.ToArray
is "bad", since it memory copies for all elements to form a new array. Is that true?
C programming language is a machine-independent programming language that is mainly used to create many types of applications and operating systems such as Windows, and other complicated programs such as the Oracle database, Git, Python interpreter, and games and is considered a programming foundation in the process of ...
Full form of C is “COMPILE”.
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C is a general-purpose language that most programmers learn before moving on to more complex languages. From Unix and Windows to Tic Tac Toe and Photoshop, several of the most commonly used applications today have been built on C. It is easy to learn because: A simple syntax with only 32 keywords.
No that's not true. Performance is good since all it does is memory copy all elements (*) to form a new array.
Of course it depends on what you define as "good" or "bad" performance.
(*) references for reference types, values for value types.
EDIT
In response to your comment, using Reflector is a good way to check the implementation (see below). Or just think for a couple of minutes about how you would implement it, and take it on trust that Microsoft's engineers won't come up with a worse solution.
public T[] ToArray() { T[] destinationArray = new T[this._size]; Array.Copy(this._items, 0, destinationArray, 0, this._size); return destinationArray; }
Of course, "good" or "bad" performance only has a meaning relative to some alternative. If in your specific case, there is an alternative technique to achieve your goal that is measurably faster, then you can consider performance to be "bad". If there is no such alternative, then performance is "good" (or "good enough").
EDIT 2
In response to the comment: "No re-construction of objects?" :
No reconstruction for reference types. For value types the values are copied, which could loosely be described as reconstruction.
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