From http://xbox.create.msdn.com/en-US/education/tutorial/2dgame/creating_the_player, it is instructed that this code be used:
public int Width()
{
get { return PlayerTexture.Width; }
}
public int Height()
{
get { return PlayerTexture.Height; }
}
However, the 'get' accessor doesn't appear to be recognized at all. I get the following errors:
The name 'get' does not exist in the current context.
Only assignment, call, increment, decrement, and new object expressions can be used as a statement.
Am I missing a 'using System.(Something)' line? I've seen this used successfully countless times while investigating my problem but I can't find anyone who has run into the same thing.
I am using XNA Game Studio 4.0 with Microsoft Visual C# 2010 Express. This is my full code for the Player.cs class:
using System;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace Shooter
{
class Player
{
private Texture2D PlayerTexture;
public Vector2 Position;
public bool Active;
public int Health;
public int Width()
{
get { return PlayerTexture.Width; }
}
public int Height()
{
get { return PlayerTexture.Height; }
}
public void Initialise(Texture2D texture, Vector2 position)
{
PlayerTexture = texture;
Position = position;
Active = true;
Health = 100;
}
public void Update()
{
}
public void Draw(SpriteBatch spriteBatch)
{
spriteBatch.Draw(PlayerTexture, Position, null, Color.White, 0f, Vector2.Zero, 1f, SpriteEffects.None, 0f);
}
}
}
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Originally Answered: What is the full form of C ? C - Compiler . C is a general-purpose, high-level language that was originally developed by Dennis M. Ritchie to develop the UNIX operating system at Bell Labs. C was originally first implemented on the DEC PDP-11 computer in 1972.
The letter c was applied by French orthographists in the 12th century to represent the sound ts in English, and this sound developed into the simpler sibilant s.
What is C? C is a general-purpose programming language created by Dennis Ritchie at the Bell Laboratories in 1972. It is a very popular language, despite being old. C is strongly associated with UNIX, as it was developed to write the UNIX operating system.
This isn't a valid property declaration:
public int Width()
{
get { return PlayerTexture.Width; }
}
The ()
part is incorrect - that looks like you're trying to declare a method rather than a property. You should have:
public int Width
{
get { return PlayerTexture.Width; }
}
(I haven't checked the rest, but that may well be all that's wrong.)
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