I am developing an online strategy game using .Net v2. Although the game is primarily strategic, it does have some tactical elements that require reasonable network performance. I plan to use TCP packets for strategic data and UDP packets for tactical data.
{EDIT} I forgot to mention that I am leaning away from WCF and .NET 3+ for a couple of reasons. First, because I want to keep my download small and most of my customers already have .NET 2.0. Second, because I would like to have the option of porting to Mac and Linux and am unsure of WCF availability in Mono. {/EDIT}
I am looking for network library recommendations. I have found a few options, such as GarageGames' Torque Network Library (C++), RakNet (C++), and the lidgren network library (C#):
http://www.opentnl.org/ http://www.jenkinssoftware.com/ http://code.google.com/p/lidgren-network/
Does anyone have real-world experience with these or other libraries?
I just stumbled on RakNetDotNet:
http://code.google.com/p/raknetdotnet/
This might be what I'm looking for...
C is a structured, procedural programming language that has been widely used both for operating systems and applications and that has had a wide following in the academic community. Many versions of UNIX-based operating systems are written in C.
In the real sense it has no meaning or full form. It was developed by Dennis Ritchie and Ken Thompson at AT&T bell Lab. First, they used to call it as B language then later they made some improvement into it and renamed it as C and its superscript as C++ which was invented by Dr.
C is a general-purpose language that most programmers learn before moving on to more complex languages. From Unix and Windows to Tic Tac Toe and Photoshop, several of the most commonly used applications today have been built on C. It is easy to learn because: A simple syntax with only 32 keywords.
C programming language is a machine-independent programming language that is mainly used to create many types of applications and operating systems such as Windows, and other complicated programs such as the Oracle database, Git, Python interpreter, and games and is considered a programming foundation in the process of ...
Microsoft's own .NET based XNA allows you to create networked games on Windows and XBox 360.
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