I have a program that creates new processes "one by one". Is it possible to change this code so it creates a "list" of processes – i.e. child 1 being the parent of child 2, child 2 being the parent of child 3, etc.?
#include <string>
#include <iostream>
#include <sys/types.h>
#include <sys/wait.h>
#include <unistd.h>
#include "err.h"
using namespace std;
int main ()
{
pid_t pid;
int i;
cout << "My process id = " << getpid() << endl;
for (i = 1; i <= 4; i++)
switch ( pid = fork() ) {
case -1:
syserr("Error in fork");
case 0:
cout << "Child process: My process id = " << getpid() << endl;
cout << "Child process: Value returned by fork() = " << pid << endl;
return 0;
default:
cout << "Parent process. My process id = " << getpid() << endl;
cout << "Parent process. Value returned by fork() = " << pid << endl;
if (wait(NULL) == -1)
syserr("Error in wait");
}
return 0;
}
If you want to keep the loop in order to dynamically set the depth of the fork tree,
// Set DEPTH to desired value
#define DEPTH 4
int main ()
{
pid_t pid;
int i;
cout << "My process id = " << getpid() << endl;
for (i=1 ; i <= DEPTH ; i++) {
pid = fork(); // Fork
if ( pid ) {
break; // Don't give the parent a chance to fork again
}
cout << "Child #" << getpid() << endl; // Child can keep going and fork once
}
wait(NULL); // Don't let a parent ending first end the tree below
return 0;
}
Output
My process id = 6596
Child #6597
Child #6598
Child #6599
Child #6600
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