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C# Equivalent of PHP http_build_query

I need to pass some data to a PHP page on a server from my C# client using HttpWebRequest. The expected data according to the documentation is an array of arrays, something like this:

$postData = array(
    'label1' => 'myLabel',
    'label2' => array(
        'label2_1' => 3
        'label2_2' => array(
            'label2_2_1' => 3
        )
    )
);

The structure above is just an example. It can be very complicated and the structure itself is not constant.

In PHP there is a function named http_build_query which serializes these PHP nested arrays to a simple string, which can be sent as the data of a HTTP POST request. The problem is I need to call this PHP page from my C# application. I would like to represent these nested arrays either as nested Dictionary<string, object>s, or anonymous types.

How can I do that? What rules does http_build_query follow to produce its output string?

There is a very similar question Converting PHP array of arrays to C#, which does not solve my problem, unfortunately. The accepted answer recommends a solution for a fixed structure, the second one does not work at all.

like image 861
vojta Avatar asked Dec 02 '15 12:12

vojta


2 Answers

Well, there doesn't seem to be anything built-in to .NET to allow you to do this. However, if you want to re-implement the PHP behavior in .NET, you can either white-box implement it by taking a look at the PHP source code, or black-box implement it by reading the PHP documentation of http_build_query and testing the function out on various inputs.

I took a black-box approach and created the following class:

/// <summary>
///  Helps up build a query string by converting an object into a set of named-values and making a
///  query string out of it.
/// </summary>
public class QueryStringBuilder
{
  private readonly List<KeyValuePair<string, object>> _keyValuePairs
    = new List<KeyValuePair<string, object>>();

  /// <summary> Builds the query string from the given instance. </summary>
  public static string BuildQueryString(object queryData, string argSeperator = "&")
  {
    var encoder = new QueryStringBuilder();
    encoder.AddEntry(null, queryData, allowObjects: true);

    return encoder.GetUriString(argSeperator);
  }

  /// <summary>
  ///  Convert the key-value pairs that we've collected into an actual query string.
  /// </summary>
  private string GetUriString(string argSeperator)
  {
    return String.Join(argSeperator,
                       _keyValuePairs.Select(kvp =>
                                             {
                                               var key = Uri.EscapeDataString(kvp.Key);
                                               var value = Uri.EscapeDataString(kvp.Value.ToString());
                                               return $"{key}={value}";
                                             }));
  }

  /// <summary> Adds a single entry to the collection. </summary>
  /// <param name="prefix"> The prefix to use when generating the key of the entry. Can be null. </param>
  /// <param name="instance"> The instance to add.
  ///  
  ///  - If the instance is a dictionary, the entries determine the key and values.
  ///  - If the instance is a collection, the keys will be the index of the entries, and the value
  ///  will be each item in the collection.
  ///  - If allowObjects is true, then the object's properties' names will be the keys, and the
  ///  values of the properties will be the values.
  ///  - Otherwise the instance is added with the given prefix to the collection of items. </param>
  /// <param name="allowObjects"> true to add the properties of the given instance (if the object is
  ///  not a collection or dictionary), false to add the object as a key-value pair. </param>
  private void AddEntry(string prefix, object instance, bool allowObjects)
  {
    var dictionary = instance as IDictionary;
    var collection = instance as ICollection;

    if (dictionary != null)
    {
      Add(prefix, GetDictionaryAdapter(dictionary));
    }
    else if (collection != null)
    {
      Add(prefix, GetArrayAdapter(collection));
    }
    else if (allowObjects)
    {
      Add(prefix, GetObjectAdapter(instance));
    }
    else
    {
      _keyValuePairs.Add(new KeyValuePair<string, object>(prefix, instance));
    }
  }

  /// <summary> Adds the given collection of entries. </summary>
  private void Add(string prefix, IEnumerable<Entry> datas)
  {
    foreach (var item in datas)
    {
      var newPrefix = String.IsNullOrEmpty(prefix)
        ? item.Key
        : $"{prefix}[{item.Key}]";

      AddEntry(newPrefix, item.Value, allowObjects: false);
    }
  }

  private struct Entry
  {
    public string Key;
    public object Value;
  }

  /// <summary>
  ///  Returns a collection of entries that represent the properties on the object.
  /// </summary>
  private IEnumerable<Entry> GetObjectAdapter(object data)
  {
    var properties = data.GetType().GetProperties();

    foreach (var property in properties)
    {
      yield return new Entry()
                   {
                     Key = property.Name,
                     Value = property.GetValue(data)
                   };
    }
  }

  /// <summary>
  ///  Returns a collection of entries that represent items in the collection.
  /// </summary>
  private IEnumerable<Entry> GetArrayAdapter(ICollection collection)
  {
    int i = 0;
    foreach (var item in collection)
    {
      yield return new Entry()
                   {
                     Key = i.ToString(),
                     Value = item,
                   };
      i++;
    }
  }

  /// <summary>
  ///  Returns a collection of entries that represent items in the dictionary.
  /// </summary>
  private IEnumerable<Entry> GetDictionaryAdapter(IDictionary collection)
  {
    foreach (DictionaryEntry item in collection)
    {
      yield return new Entry()
                   {
                     Key = item.Key.ToString(),
                     Value = item.Value,
                   };
    }
  }
}

The code is pretty self-explanatory, but it accepts a dictionary, an array, or an object. If it's an top-level object, it serialized the properties. If it's an array, each element is serialized with the appropriate array index. If it's a dictionary, the key/values are serialized. Arrays and Dictionary-values that contain other arrays or dictionaries are flattened, similar to PHPs behavior.

For example, the following:

QueryStringBuilder.BuildQueryString(new
       {
         Age = 19,
         Name = "John&Doe",
         Values = new object[]
                  {
                    1,
                    2,
                    new Dictionary<string, string>()
                    {
                      { "key1", "value1" },
                      { "key2", "value2" },
                    }
                  },
       });

// 0=1&1=2&2%5B0%5D=one&2%5B1%5D=two&2%5B2%5D=three&3%5Bkey1%5D=value1&3%5Bkey2%5D=value2
QueryStringBuilder.BuildQueryString(new object[]
       {
         1,
         2,
         new object[] { "one", "two", "three" },
         new Dictionary<string, string>()
         {
           { "key1", "value1" },
           { "key2", "value2" },
         }
       }
  );

Generates:

Age=19&Name=John%26Doe&Values%5B0%5D=1&Values%5B1%5D=2&Values%5B2%5D%5Bkey1%5D=value1&Values%5B2%5D%5Bkey2%5D=value2

which is:

Age=19&Name=John%26Doe&Values[0]=1&Values[1]=2&Values[2][key1]=value1&Values[2][key2]=value2
Age=19
Name=John&Doe
Values[0]=1
Values[1]=2
Values[2][key1]=value1
Values[2][key2]=value2
like image 74
zastrowm Avatar answered Oct 20 '22 00:10

zastrowm


Using NameValueCollection you could do this:

private string ToQueryString(NameValueCollection queryData)
{
    var array = (from key in queryData.AllKeys
        from value in queryData.GetValues(key)
        select string.Format(CultureInfo.InvariantCulture, "{0}={1}", HttpUtility.UrlEncode(key), HttpUtility.UrlEncode(value)))
        .ToArray();
    return "?" + string.Join("&", array);
}
like image 28
SergioZgz Avatar answered Oct 20 '22 00:10

SergioZgz