I'd like to know what is default implementation for equality operatort (== and !=)
Is it?
public static bool operator ==(object obj1, object obj2) { return obj1.Equals(obj2); } public static bool operator !=(object obj1, object obj2) { return !obj1.Equals(obj2); }
So I only need to override Equals method or do I need to override euality operators as well ?
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No, it's not that - by default, references are checked for equality. Operators such as ==
are not polymorphic and don't call anything polymorphic by default. So for example:
string x = "Hello"; string y = new String("Hello".ToCharArray()); Console.WriteLine(x == y); // True; uses overloaded operator object a = x; object b = y; Console.WriteLine(a == b); // False; uses default implementation
You can't override equality operators, but you can overload them, as string does. Whether or not you should is a different matter. I think I usually would if I were overriding Equals
, but not necessarily always.
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