I was just wondering when you have for example:
var dir = new DirectoryInfo(@"C:\Temp");
Is there an easier/clearer way to add a new file to that directory than this?
var file = new FileInfo(Path.Combine(dir.FullName, "file.ext"));
I'm thinking I can probably just make an extension method or something, but curious if something already exists that can't see here... I mean the DirectoryInfo
does have GetFiles()
method for example.
C programming language is a machine-independent programming language that is mainly used to create many types of applications and operating systems such as Windows, and other complicated programs such as the Oracle database, Git, Python interpreter, and games and is considered a programming foundation in the process of ...
In the real sense it has no meaning or full form. It was developed by Dennis Ritchie and Ken Thompson at AT&T bell Lab. First, they used to call it as B language then later they made some improvement into it and renamed it as C and its superscript as C++ which was invented by Dr. Stroustroupe.
C is a general-purpose language that most programmers learn before moving on to more complex languages. From Unix and Windows to Tic Tac Toe and Photoshop, several of the most commonly used applications today have been built on C. It is easy to learn because: A simple syntax with only 32 keywords.
C is more difficult to learn than JavaScript, but it's a valuable skill to have because most programming languages are actually implemented in C. This is because C is a “machine-level” language. So learning it will teach you how a computer works and will actually make learning new languages in the future easier.
What is it that you want to do? The title says "Creating a new file". A FileInfo object is not a file; it's an object holding information about a file (that may or may not exist). If you actually want to create the file, there are a number of ways of doing so. One of the simplest ways would be this:
File.WriteAllText(Path.Combine(dir.FullName, "file.ext"), "some text");
If you want to create the file based on the FileInfo
object instead, you can use the following approach:
var dir = new DirectoryInfo(@"C:\Temp");
var file = new FileInfo(Path.Combine(dir.FullName, "file.ext"));
if (!file.Exists) // you may not want to overwrite existing files
{
using (Stream stream = file.OpenWrite())
using (StreamWriter writer = new StreamWriter(stream))
{
writer.Write("some text");
}
}
As a side note: it is dir.FullName
, not dir.FullPath
.
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