I am running a thread and that thread grabs information and create labels and display it, here is my code
private void RUN()
{
Label l = new Label();
l.Location = new Point(12, 10);
l.Text = "Some Text";
this.Controls.Add(l);
}
private void button1_Click(object sender, EventArgs e)
{
Thread t = new Thread(new ThreadStart(RUN));
t.Start();
}
The funny thing is that i had a previous application that has a panel and i used to add controls to it using threads without any issue, but this one won't let me do it.
C programming language is a machine-independent programming language that is mainly used to create many types of applications and operating systems such as Windows, and other complicated programs such as the Oracle database, Git, Python interpreter, and games and is considered a programming foundation in the process of ...
In the real sense it has no meaning or full form. It was developed by Dennis Ritchie and Ken Thompson at AT&T bell Lab. First, they used to call it as B language then later they made some improvement into it and renamed it as C and its superscript as C++ which was invented by Dr. Stroustroupe.
C is a general-purpose language that most programmers learn before moving on to more complex languages. From Unix and Windows to Tic Tac Toe and Photoshop, several of the most commonly used applications today have been built on C. It is easy to learn because: A simple syntax with only 32 keywords.
C is an imperative procedural language supporting structured programming, lexical variable scope, and recursion, with a static type system. It was designed to be compiled to provide low-level access to memory and language constructs that map efficiently to machine instructions, all with minimal runtime support.
You cannot update UI thread from another thread:
private void RUN()
{
if (this.InvokeRequired)
{
this.BeginInvoke((MethodInvoker)delegate()
{
Label l = new Label(); l.Location = new Point(12, 10);
l.Text = "Some Text";
this.Controls.Add(l);
});
}
else
{
Label l = new Label();
l.Location = new Point(12, 10);
l.Text = "Some Text";
this.Controls.Add(l);
}
}
You need to use BeginInvoke to access the UI thread safely from another thread:
Label l = new Label();
l.Location = new Point(12, 10);
l.Text = "Some Text";
this.BeginInvoke((Action)(() =>
{
//perform on the UI thread
this.Controls.Add(l);
}));
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