I am making my own implementation of Vector in C++. This is a two part question.
Part 1: When attempting to iterate through a Vector, my begin() and end() iterators are unable to handle the input arguments. Below is my entire Vector.h implementation:
class iterator{
public:
typedef std::random_access_iterator_tag iterator_category;
typedef T value_type;
Vector<T>* ptr;
uint64_t position;
COMLINK slave;
void init(void){
ptr = nullptr;
position = 0;
}
void copy(const iterator& i){
init();
ptr = i.ptr;
position = i.position;
slave = i.slave;
}
void move(iterator&& i){
init();
std::swap(ptr, i.ptr);
std::swap(position, i.position);
std::swap(slave, i.slave);
}
iterator(void){
init();
}
iterator(const iterator& q){
copy(q);
}
explicit iterator(Vector<T>* v, uint64_t offset){
init();
ptr = v;
position = offset;
slave = v->master;
}
T& operator*(void){
if ((position >= ptr->len) || ((ptr->buffer + position) < ptr->elem))throw invalid_iterator(invalid_iterator::SEVERE);
else if (slave.move_cnt != ptr->master.move_cnt) throw invalid_iterator(invalid_iterator::MODERATE);
else if (slave.alter_cnt != ptr->master.alter_cnt) throw invalid_iterator(invalid_iterator::MILD);
else if (slave.position_cnt != ptr->master.position_cnt) throw invalid_iterator(invalid_iterator::WARNING);
return *(ptr->elem + position);
}
bool operator==(const iterator& rhs){
return (ptr == rhs.ptr) && (position == rhs.position) && (slave == rhs.slave);
}
bool operator!=(const iterator& rhs){
return !((*this) == rhs);
}
iterator& operator=(const iterator& rhs){
copy(rhs);
return *this;
}
iterator& operator++(void){
position++;
return *this;
}
iterator& operator--(void){
position--;
return *this;
}
iterator operator+(uint64_t i){ // p + i
iterator temp(*this);
temp.position += i;
return temp;
}
iterator operator-(uint64_t i){ // p - i
iterator temp(*this);
temp.position -= i;
return temp;
}
uint64_t operator-(const iterator& q){
return position - q.position;
}
};
class const_iterator : public iterator {
public:
Vector<T>* const ptr;
void init(void){
ptr = nullptr;
position = 0;
}
void copy(const_iterator& i){
init();
ptr = i.ptr;
position = i.position;
slave = i.slave;
}
void copy(iterator& i){
init();
ptr = i.ptr;
position = i.position;
slave = i.slave;
}
void move(const_iterator&& i){
init();
std::swap(ptr, i.ptr);
std::swap(position, i.position);
std::swap(slave, i.slave);
}
void move(iterator&& i){
init();
std::swap(ptr, i.ptr);
std::swap(position, i.position);
std::swap(slave, i.slave);
}
const_iterator(void){
init();
}
const_iterator(const_iterator& i){
copy(i);
}
explicit const_iterator(Vector<T>* const v, uint64_t offset){
init();
ptr = v;
position = offset;
slave = v->master;
}
const_iterator(iterator& i){
copy(i);
}
const T& operator*(void){
if ((position >= ptr->len) || ((ptr->buffer + position) < ptr->elem))throw invalid_iterator(invalid_iterator::SEVERE);
else if (slave.move_cnt != ptr->master.move_cnt) throw invalid_iterator(invalid_iterator::MODERATE);
else if (slave.alter_cnt != ptr->master.alter_cnt) throw invalid_iterator(invalid_iterator::MILD);
else if (slave.position_cnt != ptr->master.position_cnt) throw invalid_iterator(invalid_iterator::WARNING);
return *(ptr->elem + position);
}
const_iterator& operator=(iterator& i){
copy(i);
return *this;
}
};
And these are the beign() and end() functions in vector:
iterator& begin(){
return iterator(this, 0);
}
const_iterator& begin() const{
return const_iterator(this, 0);
}
iterator& end(){
return iterator(this, len);
}
const_iterator& end() const{
return const_iterator(this, len);
}
And... finally (sorry for length) ... here is the test code triggering the compile error:
const Vector<int32_t>& y = x;
int32_t s = 0;
for (const auto& v : y) {
s += v;
}
The error I receive is:
Warning 3 warning C4172: returning address of local variable or temporary c:\users\alexander\documents\visual studio 2013\projects\vectorcontainerphasec_debug\vector.h 319 1 VectorContainerPhaseC_Debug
Error 4 error C2665: 'epl::Vector<int>::const_iterator::const_iterator' : none of the 4 overloads could convert all the argument types c:\users\alexander\documents\visual studio 2013\projects\vectorcontainerphasec_debug\vector.h 323 1 VectorContainerPhaseC_Debug
I have been researching this issue for hours and can't find a solution. Any tips?
Part 2: Is there another way to implement const_iterator than I have done above? It seems redundant for me to redefine so many functions from iterator to const_iterator. Do I even need to create a const_iterator class?
You probably want your const_iterator
to point to a const Vector
. You also need to adjust your constructor, like follows:
class const_iterator : public iterator {
public:
const Vector<T>* const ptr;
...
explicit const_iterator(const Vector<T>* v, uint64_t offset){
...
}
That way, your const_iterator constructor should be callable within your range for iteration.
See Difference between const declarations in C++ if you need to understand the details of how the const keyword works in pointer declarations.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With