Let's say you have two different C# classes A
and B
that while not deriving from the same base class do share some of the same names for methods. For example, both classes have a connect
and a disconnect
method, as well as several others. I want to be able to write code once that will work with both types.
Here is a simplified example of what I would like to do:
public void make_connection(Object x)
{
x.connect() ;
// Do some more stuff...
x.disconnect() ;
return ;
}
Of course, this does not compile as the Object class does not have a connect
or disconnect
method.
Is there a way to do this?
UPDATE. I should have made this clear from the start: I only have the DLLs for A and B and not the source.
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You can use an interface to accomplish what you want to do.
interface IConnectable
{
void Connect();
void Disconnect();
}
Both A
and B
should implement IConnectable
. Then use IConnectable
instead of Object
as the parameter type for your method and you should be all set.
public void MakeConnection(IConnectable connectable)
{
connectable.Connect();
// Do some more stuff...
connectable.Disconnect();
}
Edit: Since you don't have the source code, you have a couple of options:
dynamic
keyword, (if you are using .NET 4.0)if
/else
statements A
and B
and have them implement the interface (or use common abstract base class for them)For example:
class AWrapper : IConnectable
{
private A obj;
public AWrapper(A obj)
{
this.obj = obj;
}
public void Connect()
{
this.obj.Connect();
}
public void Disconnect()
{
this.obj.Disconnect();
}
// other methods as necessary
}
(BWrapper
would be similar, just using B
instead of A
)
Then you could create the wrappers and pass them into MakeConnection
. It's up to you how you want to do it. Depending on your situation, one method may be easier than the others.
This will work in C# 4:
public void make_connection(dynamic x)
{
x.connect() ;
// Do some more stuff...
x.disconnect() ;
return ;
}
Try using an Interface rather.
Have a look at interface (C# Reference) and Interfaces (C# Programming Guide)
So something like
public interface IConnections
{
void connect();
void disconnect();
}
public class A : IConnections
{
public void connect()
{
//do something
}
public void disconnect()
{
//do something
}
}
public class B : IConnections
{
public void connect()
{
//do something
}
public void disconnect()
{
//do something
}
}
public void make_connection(IConnections x)
{
x.connect();
// Do some more stuff...
x.disconnect();
return;
}
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