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C++ clang linker problem

I want to do the analysis of debug information of C++ code . As I understand clang should be able to handle C++.

I tried clang myFile.cpp But I get

clang: error: unable to execute command: program not executable clang error: linker command failed due to signal 1 (use -v to see invocation).

Update: After setting path for llvm-ld it partially works.I mean if I perform
clang C:myFile.cpp -S -emit-llvm -o - it outputs some info .But it still fails for clang myFile.cpp with error


clang version 2.9 (tags/RELEASE_29/final)
Target: i686-pc-win32
Thread model: posix
 "C:/FrontEnd/llvm/bin/Debug/clang.exe" -cc1 -triple i686-pc-win32 -emit-obj -mrelax-all -disable-free -main-file-name BinarySearch_Kernels.cpp -mrelocation-model static -mdisable-fp-elim -masm-verbose -mconstructor-aliases -momit-leaf-frame-pointer -v -resource-dir C:/FrontEnd/l
lvm/bin/Debug..\lib\clang\2.9 -ferror-limit 19 -fmessage-length 280 -fcxx-exceptions -fexceptions -fms-extensions -fmsc-version=1300 -fgnu-runtime -fdiagnostics-show-option -fcolor-diagnostics -o C:/Users/ilipov/AppData/Local/Temp/cc-563130.o -x c++ C:\clang\BinarySearch_Kernels
.cpp
clang -cc1 version 2.9 based upon llvm 2.9 hosted on i686-pc-win32
ignoring nonexistent directory "/usr/local/include"
ignoring nonexistent directory "/usr/include"
  #include "..." search starts here:
  #include <...> search starts here:
 C:/FrontEnd/llvm/bin/Debug/../lib/clang/2.9/include
 C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include
 C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include
End of search list.
 "link.exe" -out:a.out -defaultlib:libcmt -nologo C:/Users/ilipov/AppData/Local/Temp/cc-563130.o
clang: error: unable to execute command: program not executable
clang: error: linker command failed due to signal 1 (use -v to see invocation)

Any case what I want to do is to get as full debug info as possible

For example for


class stamBase { public: int get1(){return 2;}; int get0(){return 0;} }; class stamDer : public stamBase { public: int get1(){return 1;} }; void func() { stamDer d; int x = d.get1(); }

I get



target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-f80:128:128-v64:64:64-v128:128:128-a0:0:64-f80:32:32-n8:16:32" target triple = "i686-pc-win32" %class.stamDer = type { i8 } define void @_Z4funcv() { entry: %d = alloca %class.stamDer, align 1 %x = alloca i32, align 4 %call = call i32 @_ZN7stamDer4get1Ev(%class.stamDer* %d) store i32 %call, i32* %x, align 4 ret void } define linkonce_odr i32 @_ZN7stamDer4get1Ev(%class.stamDer* %this) nounwind align 2 { entry: %this.addr = alloca %class.stamDer*, align 4 store %class.stamDer* %this, %class.stamDer** %this.addr, align 4 %this1 = load %class.stamDer** %this.addr ret i32 1 }

From my investigation of clang debug info code I thought that I should get the info for stamBase too! How I run clang correctly for acceptig full debug info and preventing clang errors
like image 700
Yakov Avatar asked Oct 11 '22 07:10

Yakov


1 Answers

I think you need to install a linker. GNU ld will be fine; you should be able to install it via your package manager.

Edit: There also is a LLVM linker, less popular, but which would run out of the box with clang once installed (just add it to the PATH a re-run clang.)

like image 191
slaphappy Avatar answered Oct 12 '22 21:10

slaphappy