I want to make multiple instances of this class.
public class Worker
{
private object _lockObject;
private Thread _workerThread;
private string _name;
public Worker(object lockObject, string name)
{
_name = name;
_lockObject = lockObject;
_workerThread = new Thread(new ThreadStart(DoWork));
_workerThread.Start();
}
private void DoWork()
{
while(true)
{
lock(_lockObject)
{
Console.WriteLine(_name + "Doing Work");
}
}
}
}
If I pass the same lock object to multiple instances of the class, will a lock in one class instance result in the other class instance waiting on that lock to be free?
static void Main()
{
private readonly object sharedLockObject = new object();
Worker a = new Worker(sharedLockObject,"a");
Worker b = new Worker(sharedLockObject,"b");
Console.ReadLine();
}
I think that in the above case, Workers will never be : Console.WriteLine(_name + "Doing Work"); at the same time?
I just would like some confirmation, as I am unsure as to whether the lock() will lock the reference, or the object that is referenced.
Thanks!
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Yes, object
is a reference type so you are passing a reference to the same object, so that same object would be used by each Worker. The object is used for locking, not the reference.
The lock
statement will mark the object instance, not the referencing variable.
lock(x) {
...
}
Is precisely equivalent to:
System.Threading.Monitor.Enter(x);
try {
...
}
finally {
System.Threading.Monitor.Exit(x);
}
where x is an object instance of a reference type.
So yes :-)
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