I need to use the boost serialization code. I am in the process of testing it on Android (using the NDK, obviously). Before i decide if i really want to use boost serialization code in my projects, i would like to know if boost can be compiled and used in iPhone applications. I ask this because compiling boost on Android is not an immediate thing to do, so there is the possibility that boost on iPhone will be as hard to compile as Android (sigh). Thx.
Many of the best iPhone chargers offer much faster charging rates and, by no coincidence, rely on the USB-C standard. Choosing an adapter with more power is a good idea because the newest iPhones can benefit from that extra juice.
A USB-C port would unify Apple's device lineup, allowing most people to use a single USB-C charger to charge up their iPhone, iPad, and Mac. Switching to USB-C would also allow for faster charging and it would enable faster transfer speeds.
Hey I have updated Pete Goodliffes script in my openFrameworks addon:
https://github.com/danoli3/ofxiOSBoost
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