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C++ Best way to get integer division and remainder

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c++

division

People also ask

How do you find the remainder of a division in C?

remainder = dividend % divisor; Finally, the quotient and remainder are displayed using printf( ) . printf("Quotient = %d\n", quotient); printf("Remainder = %d", remainder);

What character in C will give you the remainder of an integer division?

Use the modulus operator % , it returns the remainder.

How do you find the quotient and remainder of an integer?

The remainder is the integer left over after dividing one integer by another. The quotient is the quantity produced by the division of two numbers. For example, (7/2) = 3 In the above expression 7 is divided by 2, so the quotient is 3 and the remainder is 1.


On x86 the remainder is a by-product of the division itself so any half-decent compiler should be able to just use it (and not perform a div again). This is probably done on other architectures too.

Instruction: DIV src

Note: Unsigned division. Divides accumulator (AX) by "src". If divisor is a byte value, result is put to AL and remainder to AH. If divisor is a word value, then DX:AX is divided by "src" and result is stored in AX and remainder is stored in DX.

int c = (int)a / b;
int d = a % b; /* Likely uses the result of the division. */

std::div returns a structure with both result and remainder.


On x86 at least, g++ 4.6.1 just uses IDIVL and gets both from that single instruction.

C++ code:

void foo(int a, int b, int* c, int* d)
{
  *c = a / b;
  *d = a % b;
}

x86 code:

__Z3fooiiPiS_:
LFB4:
    movq    %rdx, %r8
    movl    %edi, %edx
    movl    %edi, %eax
    sarl    $31, %edx
    idivl   %esi
    movl    %eax, (%r8)
    movl    %edx, (%rcx)
    ret

Sample code testing div() and combined division & mod. I compiled these with gcc -O3, I had to add the call to doNothing to stop the compiler from optimising everything out (output would be 0 for the division + mod solution).

Take it with a grain of salt:

#include <stdio.h>
#include <sys/time.h>
#include <stdlib.h>

extern doNothing(int,int); // Empty function in another compilation unit

int main() {
    int i;
    struct timeval timeval;
    struct timeval timeval2;
    div_t result;
    gettimeofday(&timeval,NULL);
    for (i = 0; i < 1000; ++i) {
        result = div(i,3);
        doNothing(result.quot,result.rem);
    }
    gettimeofday(&timeval2,NULL);
    printf("%d",timeval2.tv_usec - timeval.tv_usec);
}

Outputs: 150

#include <stdio.h>
#include <sys/time.h>
#include <stdlib.h>

extern doNothing(int,int); // Empty function in another compilation unit

int main() {
    int i;
    struct timeval timeval;
    struct timeval timeval2;
    int dividend;
    int rem;
    gettimeofday(&timeval,NULL);
    for (i = 0; i < 1000; ++i) {
        dividend = i / 3;
        rem = i % 3;
        doNothing(dividend,rem);
    }
    gettimeofday(&timeval2,NULL);
    printf("%d",timeval2.tv_usec - timeval.tv_usec);
}

Outputs: 25


In addition to the aforementioned std::div family of functions, there is also the std::remquo family of functions, return the rem-ainder and getting the quo-tient via a passed-in pointer.

[Edit:] It looks like std::remquo doesn't really return the quotient after all.


All else being equal, the best solution is one that clearly expresses your intent. So:

int totalSeconds = 453;
int minutes = totalSeconds / 60;
int remainingSeconds = totalSeconds % 60;

is probably the best of the three options you presented. As noted in other answers however, the div method will calculate both values for you at once.


You cannot trust g++ 4.6.3 here with 64 bit integers on a 32 bit intel platform. a/b is computed by a call to divdi3 and a%b is computed by a call to moddi3. I can even come up with an example that computes a/b and a-b*(a/b) with these calls. So I use c=a/b and a-b*c.

The div method gives a call to a function which computes the div structure, but a function call seems inefficient on platforms which have hardware support for the integral type (i.e. 64 bit integers on 64 bit intel/amd platforms).