I am getting consistent segfaults with almost any operation I am trying to perform with boost path.
(Edit: It appears that all segfaulting functions are related to current_path()
)
Sample program:
#include <boost/filesystem/operations.hpp>
#include <boost/filesystem/path.hpp>
#include <iostream>
using namespace std;
using namespace boost::filesystem;
using namespace boost::system;
int main(int argc, const char * argv[])
{
error_code err;
auto p = path("hello/../world");
cout << p.string() << endl;
path c = canonical(p, err);
cout << c.string() << endl;
}
The above is just an example, the following also segfault:auto p = current_path(err);
And:auto p = initial_path(err);
Compiled with:g++-4.9 -lboost_filesystem -lboost_system -std=c++11 main.cpp -o ./path-test
Output:
hello/../world
Segmentation fault: 11
Both GCC and Boost installed via Homebrew.
System specs:
OSX: 10.9.4
GCC: 4.9.1
Boost: 1.0.55_2
Edit:
Compiled with -g
and installed a signal handler as per comment, output:
hello/../world
Segfault:
0 path-test 0x000000010ea215b8 _Z7handleri + 28
1 libsystem_platform.dylib 0x00007fff8b9285aa _sigtramp + 26
2 ??? 0x00007fff67bdf1a1 0x0 + 140734933889441
3 path-test 0x000000010ea2196d _ZN5boost10filesystem9canonicalERKNS0_4pathERNS_6system10error_codeE + 69
4 path-test 0x000000010ea21518 main + 138
5 libdyld.dylib 0x00007fff832c35fd start + 1
6 ??? 0x0000000000000001 0x0 + 1
Segfault signal handler (Taken from this question):
void handler(int sig)
{
void *array[10];
size_t size;
size = backtrace(array, 10);
fprintf(stderr, "Segfault:\n");
backtrace_symbols_fd(array, size, STDERR_FILENO);
exit(1);
}
You're mixing implementations of the C++ standard library.
Boost, when installed via brew will be compiled using clang++
. This toolchain uses libc++
by default.
g++
insists on using it's own libstdc++
implementation.
These implementations are not binary compatible, which is where the problems are arising.
I extracted a fresh copy of boost into a subdirectory, did a:
$ ./bootstrap.sh --prefix=/usr/local/boost156 cxxflags="-arch i386 -arch x86_64" address-model=32_64 threading=multi macos-version=10.9 toolset=g++-4.8 stage
Then built-it (static only; there's a build issue where it can't make the dynamic libraries in this situation under OSX - ld complains that the -h
option is not supported):
$ ./b2 --layout=tagged threading=multi link=static toolset=gcc-4.8
When I compiled your code (because of threading=multi, I had to add -mt to the link options):
$ g++-4.8 -g -std=c++11 -Iboost_1_56_0 -Lboost_1_56_0/stage/lib -lboost_filesystem-mt -lboost_system-mt main.cpp -o ./path-test
$ ./path-test
hello/../world
$
i.e. it worked just fine in this case.
What does this mean?
g++
and clang++
clang++
code defaults to being built with libc++
you're going to have to have private copies of any c++
libraries if you intend to build them with g++
clang++
It's a mess, but if you stick to the <sarcasm>one true compiler</sarcasm>, then you'll be fine. TBH I prefer clang's error messages and the static analysis is excellent; but if you have to use g++
, you'll have to keep private copies of any c++
libraries that you want to use, also compiled with g++
.
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