A bundle can contain executable code, images, sounds, nib files, private frameworks and libraries, plug-ins, loadable bundles, or any other type of code or resource. It also contains a runtime-configuration file called the information property list ( Info. plist ).
A typical iOS application bundle contains the application executable and any resources used by the application (for instance, the application icon, other images, and localized content) in the top-level bundle directory. Listing 2-1 shows the structure of a simple iPhone application called MyApp .
I am an XCode novice. I am trying to follow these instructions. Clearly I am missing something because while I can see that the framework I want has been copied into the app bundle, I can't reference it.
When I start the application from a machine other than mine (or if I remove OpenCV from /Library/Frameworks/ ) I get the following error:
Dyld Error Message: Library not loaded: /Users/david/Library/Frameworks/OpenCV.framework/Versions/A/OpenCV Referenced from: /Users/g/Demo/Slates/ClipSplitter/build/Release/ClipSplitter.app/Contents/MacOS/ClipSplitter Reason: image not found
There is no user "david" on my system if that makes any difference. Also this is a prebuilt OpenCV downloaded from the internet. (Here’s a screenshot of the project as requested in comments.)
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With