I have a server/client app on a Linux box. If the server is not up when the client attempts to send a request, I get a SIGPIPE and the application terminates.
How can I check if the server is available on the socket before I try to write?
Also of note, I do not want to trap the SIGPIPE because the client is really part of a shared object that is used by many applications that may or may not already define their own signal handling methods.
Thanks
Pass MSG_NOSIGNAL
as flags to send()
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