This is related to this previous question: Using boost::bind with boost::function: retrieve binded variable type.
I can bind a function like this:
in .h:
class MyClass
{
void foo(int a);
void bar();
void execute(char* param);
int _myint;
}
in .cpp
MyClass::bar()
{
vector<boost::function<void(void)> myVector;
myVector.push_back(boost::bind(&MyClass::foo, this, MyClass::_myint);
}
MyClass::execute(char* param)
{
boost::function<void(void)> f = myVector[0];
_myint = atoi(param);
f();
}
But how can I bind a return value ? i.e.:
in .h:
class MyClass
{
double foo(int a);
void bar();
void execute(char* param);
int _myint;
double _mydouble;
}
in .cpp
MyClass::bar()
{
vector<boost::function<void(void)> myVector;
//PROBLEM IS HERE: HOW DO I BIND "_mydouble"
myVector.push_back(boost::bind<double>(&MyClass::foo, this, MyClass::_myint);
}
MyClass::execute(char* param)
{
double returnval;
boost::function<void(void)> f = myVector[0];
_myint = atoi(param);
//THIS DOES NOT WORK: cannot convert 'void' to 'double'
// returnval = f();
//MAYBE THIS WOULD IF I COULD BIND...:
// returnval = _mydouble;
}
If what you want is a nullary function that returns void but assigns a value to _myDouble with the result of foo() before doing so, then you cannot do this easily with just Boost.Bind. However, Boost has another library specifically catered to this sort of thing -- Boost.Phoenix:
#include <iostream>
#include <vector>
#include <boost/function.hpp>
#include <boost/phoenix/phoenix.hpp>
struct MyClass
{
MyClass() : _myVector(), _myInt(), _myDouble() { }
void setMyInt(int i);
void bar();
void execute();
private:
double foo(int const a) { return a * 2.; }
std::vector<boost::function<void()> > _myVector;
int _myInt;
double _myDouble;
};
void MyClass::setMyInt(int const i)
{
_myInt = i;
}
void MyClass::bar()
{
using boost::phoenix::bind;
_myVector.push_back(
bind(&MyClass::_myDouble, this) =
bind(&MyClass::foo, this, bind(&MyClass::_myInt, this))
);
}
void MyClass::execute()
{
if (_myVector.empty())
return;
_myVector.back()();
double const returnval = _myDouble;
std::cout << returnval << '\n';
}
int main()
{
MyClass mc;
mc.bar();
mc.setMyInt(21);
mc.execute(); // prints 42
mc.setMyInt(3);
mc.execute(); // prints 6 (using the same bound function!)
// i.e., bar has still only been called once and
// _myVector still contains only a single element;
// only mc._myInt was modified
}
problem 1: myVector needs to be a class member.
problem 2: myVector is interested in functions that return doubles and take no arguments, which would be boost::function<double()>
then, to bind _mydouble to the parameter of foo, call boost::bind(&MyClass::foo, this, MyClass::_mydouble) which should give you a compilation warning about casting a double to an int for when foo is called.
The closest you can come with Boost.Bind is providing the toreturn as a parameter.
#include <iostream>
#include <boost/bind.hpp>
#include <boost/function.hpp>
using namespace std;
class Foo {
int myInt;
double myDouble;
public:
Foo() : myInt(3), myDouble(3.141592) { }
void SetToMyInt(double& param)
{
param = myInt;
}
void SetToMyDouble(double& param)
{
param = myDouble;
}
double Execute()
{
double toReturn = 2;
boost::function<void(double&)> f = boost::bind(&Foo::SetToMyDouble, this, _1);
f(toReturn);
return toReturn;
}
};
int main() {
Foo foo;
std::cout << foo.Execute() << std::endl;
return 0;
}
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