As shown below. The first image is the default image linked at http://goldentrail.towardstech.com/assets/images/membersimage/buttons/eat.png. while the second image below it is the image that is loaded using uil
This is the imageloader configuration
File cacheDir = StorageUtils.getCacheDirectory(context);
ImageLoaderConfiguration config = new ImageLoaderConfiguration.Builder(context)
.memoryCacheExtraOptions(480, 800) // default = device screen dimensions
.discCacheExtraOptions(480, 800, CompressFormat.JPEG, 75)
.taskExecutor(AsyncTask.THREAD_POOL_EXECUTOR)
.taskExecutorForCachedImages(AsyncTask.THREAD_POOL_EXECUTOR)
.threadPoolSize(3) // default
.threadPriority(Thread.NORM_PRIORITY - 1) // default
.tasksProcessingOrder(QueueProcessingType.FIFO) // default
.denyCacheImageMultipleSizesInMemory()
.memoryCache(new LruMemoryCache(2 * 1024 * 1024))
.memoryCacheSize(2 * 1024 * 1024)
.discCache(new UnlimitedDiscCache(cacheDir)) // default
.discCacheSize(50 * 1024 * 1024)
.discCacheFileCount(100)
.discCacheFileNameGenerator(new HashCodeFileNameGenerator()) // default
.imageDownloader(new BaseImageDownloader(context)) // default
.imageDecoder(new BaseImageDecoder()) // default
.defaultDisplayImageOptions(DisplayImageOptions.createSimple()) // default
.enableLogging()
.build();
this is the displayoptions
DisplayImageOptions options = new DisplayImageOptions.Builder()
.bitmapConfig(Bitmap.Config.ARGB_8888) // default
.cacheInMemory()
.cacheOnDisc()
.build();
Did you see comment in Readme:
DON'T COPY THIS CODE TO YOUR PROJECT! This is just example of ALL options using.
Don't use .discCacheExtraOptions(480, 800, CompressFormat.JPEG, 75)
.
Your images saved in disc cache as JPEG files which can't have transparent background.
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