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Bind Font Size in JavaFX?

I'd like to make my application fluid. However, the fonts look small compared to the UI elements when I make the windows bigger. Ultimately, I want the size of my text to get bigger or smaller when I resize the window. I know I could theoretically do this with the style property, but I already have that property bound to something else in some instances.

I know there's the "fontProperty" method, but I have nothing to bind it to since I can't figure out how to create a dynamic ObjectProperty with a synced size. What should I do?

EDIT: To avoid confusion, I'm trying to make the Font size change based on other factors, not the other way around.

like image 572
Taconut Avatar asked May 16 '14 22:05

Taconut


3 Answers

There is a simplest and proper method to bind font size with the container size, in order to make it in a responsive font scale effect.

The bind(Bindings.concat("-fx-font-size: " is a good alternative but when you resize the windows it seems to be very slow and I think is not the proper way to resolve the problem.

You can declare FontProperty and bind this FontProperty to the Component (Label, Text, etc.) and finally create an event to bind the size with the FontProperty size according with our design:

private Label textTracking = new Label();
private ObjectProperty<Font> fontTracking = new SimpleObjectProperty<Font>(Font.getDefault());

Then in constructor or some init method you can bind the font property of our object with our dynamic font:

textTracking.fontProperty().bind(fontTracking);

Finally, you need to bind the wrapper container change size with the dynamic font size:

    widthProperty().addListener(new ChangeListener<Number>()
    {
        @Override
        public void changed(ObservableValue<? extends Number> observableValue, Number oldWidth, Number newWidth)
        {
            fontTracking.set(Font.font(newWidth.doubleValue() / 4));
        }
    });

With this solution the dynamic font adjustment is very flow and fast, even more than bind(Bindings.concat("-fx-font-size: " method.

like image 66
jalopezsuarez Avatar answered Nov 13 '22 03:11

jalopezsuarez


Just put everything where you want the fontsize to change in a container and set that style or use bindings if you want.

import javafx.application.Application;
import javafx.beans.binding.Bindings;
import javafx.beans.property.DoubleProperty;
import javafx.beans.property.IntegerProperty;
import javafx.beans.property.SimpleDoubleProperty;
import javafx.beans.property.SimpleIntegerProperty;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.TextArea;
import javafx.scene.layout.HBox;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;

public class FontBind extends Application {

    private DoubleProperty fontSize = new SimpleDoubleProperty(10);
    private IntegerProperty blues = new SimpleIntegerProperty(50);

    @Override
    public void start(Stage primaryStage) {
        Button btn = new Button("click me, I change color");
        btn.setOnAction((evt)->{blues.set(blues.get()+20);});//max?
        Label lbl = new Label("I'm a label");
        TextArea ta = new TextArea("Lots of text can be typed\nand even number 1234567890");
        HBox hbox = new HBox(new Label("I never change"));
        VBox child = new VBox(btn, lbl, ta);
        VBox root = new VBox(child, hbox);
        Scene scene = new Scene(root, 300, 250);

        fontSize.bind(scene.widthProperty().add(scene.heightProperty()).divide(50));
        child.styleProperty().bind(Bindings.concat("-fx-font-size: ", fontSize.asString(), ";"
                                                  ,"-fx-base: rgb(100,100,",blues.asString(),");"));

        primaryStage.setTitle("Hello World!");
        primaryStage.setScene(scene);
        primaryStage.show();
    }

    public static void main(String[] args) {
        launch(args);
    }

}

I'm not sure what your style is already bound to, but you're allowed to set multiple css values in the style string.

like image 17
brian Avatar answered Nov 13 '22 01:11

brian


Set the .root -fx-font-size

  1. Create a custom stylesheet for your application.
  2. In sylesheet .root selector, set -fx-font-size to your desired value:

    .root { -fx-font-size: 40px; }

Why this works

This works because:

  1. All of the default controls are based on em units (which are based on the default font size).
  2. -fx-font-size is an inherited style.
  3. Everything inherits from the root.

Once you do this, all controls (and the text inside them) will automatically resize nicely to fit whatever font size you specified.

Related Sample

  • javafx automatic resizing and button padding

Related Information

em is a generic unit that is not specific to JavaFX and em units are also used in HTML CSS. If interested, you can read a broader discussion on em units versus other units.

Using em units in FXML via expression binding

Just setting a default font size gets you about 90% of the way to where you need to be, but is not necessarily a universal fix as some layout units might be specified not using em units. Most of the time this isn't really an issue, but if it is in your case, you could also apply a mechanism described in an Oracle developer mailing list post, which appears to work, though is a little clunky.

How about using an expression binding.

For 35em x 25em you could write:

prefWidth="${35*u.em}" prefHeight="${25*u.em}"

It's not 100% concise, but perhaps passable.

These kind of sizing expressions work in scene builder 1.1, which is nice.


Here is an example using a Rectangle to store the width and height modifiers for the fxml file.

<?xml version="1.0" encoding="UTF-8"?>

<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<?import javafx.scene.shape.*?>

<StackPane xmlns:fx="http://javafx.com/fxml">
<fx:define>
  <Rectangle fx:id="s" width="13" height="13"/>
</fx:define>
<AnchorPane id="AnchorPane" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="${22 * s.width}" prefWidth="${14 * s.height}">
  <children>
    <Button layoutX="${4 * s.width}" layoutY="${ 5 * s.height}" prefWidth="${6 * s.width}" text="Top" />
    <Button layoutX="${4 * s.width}" layoutY="${10 * s.height}" prefWidth="${6 * s.width}" text="Middle" />
    <Button layoutX="${4 * s.width}" layoutY="${15 * s.height}" prefWidth="${6 * s.width}" text="Bottom" />
  </children>
</AnchorPane>
</StackPane>

Or instead, you can create your own unit class and use it in your sizing expressions, for example:

package org.jewelsea.measure;

public class Measurement {
  private double em;
  public  void   setEm(double em) { this.em = em; }
  public  double getEm()          { return em; }
}

. . .

<?xml version="1.0" encoding="UTF-8"?>

<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<?import org.jewelsea.measure.Measurement?>
<?scenebuilder-classpath-element .?>

<StackPane xmlns:fx="http://javafx.com/fxml">
  <fx:define>
    <Measurement fx:id="u" em="26.0" />
  </fx:define>
  <AnchorPane id="AnchorPane" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="${22*u.em}" prefWidth="${14*u.em}">
    <children>
      <Button layoutX="${4*u.em}" layoutY="${ 5*u.em}" prefWidth="${6*u.em}" text="Top" />
      <Button layoutX="${4*u.em}" layoutY="${10*u.em}" prefWidth="${6*u.em}" text="Middle" />
      <Button layoutX="${4*u.em}" layoutY="${15*u.em}" prefWidth="${6*u.em}" text="Bottom" />
    </children>
  </AnchorPane>
</StackPane>
like image 10
jewelsea Avatar answered Nov 13 '22 03:11

jewelsea