I'm wondering the best way to start a pthread that is a member of a C++ class? My own approach follows as an answer...
std::thread is the thread class that represents a single thread in C++. To start a thread we simply need to create a new thread object and pass the executing code to be called (i.e, a callable object) into the constructor of the object.
To call a member function, the first argument to std::bind must be a pointer, reference, or shared pointer to an object of the appropriate type.
If you don't join these threads, you might end up using more resources than there are concurrent tasks, making it harder to measure the load. To be clear, if you don't call join , the thread will complete at some point anyway, it won't leak or anything. But this some point is non-deterministic.
If you do not specify join() or dettach() on the thread then it will result in runtime error as the main/current thread will complete its execution and the other thread created will be still running.
This can be simply done by using the boost library, like this:
#include <boost/thread.hpp>
// define class to model or control a particular kind of widget
class cWidget
{
public:
void Run();
}
// construct an instance of the widget modeller or controller
cWidget theWidget;
// start new thread by invoking method run on theWidget instance
boost::thread* pThread = new boost::thread(
&cWidget::Run, // pointer to member function to execute in thread
&theWidget); // pointer to instance of class
Notes:
In C++11 you can do the same but without boost
// define class to model or control a particular kind of widget
class cWidget
{
public:
void Run();
}
// construct an instance of the widget modeller or controller
cWidget theWidget;
// start new thread by invoking method run on theWidget instance
std::thread * pThread = new std::thread(
&cWidget::Run, // pointer to member function to execute in thread
&theWidget); // pointer to instance of class
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