I'm trying to set flag that causes the Read Only
check box to appear when you right click \ Properties
on a file.
Thanks!
For reading and writing to a text file, we use the functions fprintf() and fscanf(). They are just the file versions of printf() and scanf() . The only difference is that fprintf() and fscanf() expects a pointer to the structure FILE.
C File Format C files are written in plain text file format following the programming language syntax. A typical C file will have: import statement at the top of the file to import any header Files.
Two ways:
System.IO.FileInfo fileInfo = new System.IO.FileInfo(filePath); fileInfo.IsReadOnly = true/false;
or
// Careful! This will clear other file flags e.g. `FileAttributes.Hidden` File.SetAttributes(filePath, FileAttributes.ReadOnly/FileAttributes.Normal);
The IsReadOnly
property on FileInfo
essentially does the bit-flipping you would have to do manually in the second method.
To set the read-only flag, in effect making the file non-writeable:
File.SetAttributes(filePath, File.GetAttributes(filePath) | FileAttributes.ReadOnly);
To remove the read-only flag, in effect making the file writeable:
File.SetAttributes(filePath, File.GetAttributes(filePath) & ~FileAttributes.ReadOnly);
To toggle the read-only flag, making it the opposite of whatever it is right now:
File.SetAttributes(filePath, File.GetAttributes(filePath) ^ FileAttributes.ReadOnly);
This is basically bitmasks in effect. You set a specific bit to set the read-only flag, you clear it to remove the flag.
Note that the above code will not change any other properties of the file. In other words, if the file was hidden before you executed the above code, it will stay hidden afterwards as well. If you simply set the file attributes to .Normal
or .ReadOnly
you might end up losing other flags in the process.
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