Say I have a pattern that I'm constantly repeating. Something like:
static class C {
[DllImport("mydll")]
private static extern uint MyNativeCall1(Action a);
public static uint MyWrapper1(Action a) {
// Do something
return MyNativeCall1(a);
}
[DllImport("mydll")]
private static extern uint MyNativeCall2(Action a);
public static uint MyWrapper2(Action a) {
// Do something
return MyNativeCall2(a);
}
//...
[DllImport("mydll")]
private static extern uint MyNativeCallN(Action a);
public static uint MyWrapperN(Action a) {
// Do something
return MyNativeCallN(a);
}
}
The only thing different in all those is the name of the native function and wrapper method. Is there a way to generate them via something like decorators? At first I thought C# attributes were decorators. That is, that I could generate the code via something like [GenerateScaffolding("MyNativeCall1")]
. But it seems attributes are more like annotations, instantiating a class that holds some metadata.
Neither does C# have macros. So is there any way to do this?
A few things to keep in mind:
In MATLAB®, you can extend your C and C++ code with a MEX function and call it like any MATLAB built-in function. That means you can use existing C and C++ code without rewriting your algorithms in MATLAB. MEX functions enable C and C++ code to create and modify MATLAB arrays in the MATLAB workspace.
A Source Generator is a piece of code that runs during compilation and can inspect your program to produce additional files that are compiled together with the rest of your code.
Before anything else, you are going to need a text editor. Each operating system has its own editors already installed (Windows has Notepad, Linux distributions have Kwrite etc), but consider getting another. Notepad++ is an excellent editor you can use (and not only to write C code).
As C does not have an inbuilt function for generating a number in the range, but it does have rand function which generate a random number from 0 to RAND_MAX. With the help of rand () a number in range can be generated as num = (rand () % (upper – lower + 1)) + lower
Since the C programming language offers a lot of features, it is up to us if we make the best use of it or not. 1. Follow the latest rules in the C Standard compiler documentation rigorously. For instance, according to the latest C standards, it is mandatory to use the int data type before the main function and with return 0.
In order to execute your C programs, you are going to need a compiler like GCC. Let's say that you have a file named test.c, which you want to compile. Go to the directory of that file and type gcc test.c -o test gcc: the command that orders GCC to compile your code. test.c: the name of the file you want compiled. -o: a flag that stands for output.
Taking the idea from this MSDN article on T4 Templates, you could so something like:
<#@ template debug="false" hostspecific="false" language="C#" #>
<#@ output extension=".cs" #>
static class C {
<#
int N = 15;
for(int i=0; i<N; i++)
{ #>
[DllImport("mydll")]
private static extern uint MyNativeCall<#= i #>(Action a);
public static uint MyWrapper<%#= i #>(Action a) {
return MyNativeCall<#= i #>(a);
}
<# } #>
}
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With