I am looking for a high-performance graphic library for .NET and Mono. I have taken a look at Tao framework and, while it is very complete, it's quite lacking in terms of usability. It should be cross-platform compatible.
What other alternatives worked for you?
There is a more modern OpenGL wrapper for .NET/Mono called OpenTK.
OpenGL would be my choice, .NET bindings exist from many open source wrappers, with OpenGL you're set for cross platform.
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