I have learnt that when we pass the array name to sizeof, the name of the array does not decay to the pointer to base address. The code below verifies this fact by giving answer 10.
#include <stdio.h>
int main(){
int arr[10];
printf("Size of array is %d" , sizeof(arr)/sizeof(int));
return 0;
}
However when I run the code below, the answer comes 1. Irrespective of whether a dimension is written in prototype or not , the answer is 1. Why is it so ?
#include <stdio.h>
void dimension(int arr[]){
printf("Sizof array is %d" , sizeof(arr)/sizeof(int));
}
int main(){
int arr[10];
dimension(arr);
return 0;
}
This signature
void dimension(int arr[])
is absolutely equivalent to
void dimension(int *arr)
See also Question 6.4
Because you pass an array of unknown size which is equivalent to a pointer in this context. sizeof
is calculated at compile time, not runtime.
When array is passed to a function, it is passed as a pointer, not an array, so the sizeof(arr)
will return sizeof(int *)
In
void dimension(int arr[]){
printf("Sizof array is %d" , sizeof(arr)/sizeof(int));
}
arr[]
decays to a pointer, therefore you have the equivalent of
printf("Sizof array is %d" , sizeof(int*)/sizeof(int));
and because on your platform, sizeof(int*) == sizeof(int)
, you receive 1
as the result.
Note however, that for variable length arrays, sizeof
becomes a runtime operation:
int main () {
int i = ...;
int x[i];
printf("number of elements: %d", sizeof (x) / size(*x));
}
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