I am a total Beginner in C++ and programming generaly.
I have watched a couple of hours tutorals of C++ and read alot about it (Could you recommend some tutorials?), but what I´ve come across and couldn´t understand was Librarys.
I want to develop games in C++ (I think, it seems most interesting atm). I can understand that I need a library for game programming in C++, but I don't know much about what a library is specifically, and where to find these librarys.
Also, I´ve read that Lua should be good to script the games with. I would like to know if this is true? If its true, I would like to know where to find tutorials for Lua? If not true, what is good then?
Thank you for your time. This is my first question here. I apologise if it wasn´t a proper question for this website, or if the english was bad. I still hope you can give me some kind of answer and/or response.
You may want to try out Löve2d, a framework across Windows, Linux, and MacOS X for writing games in Lua. It bundles various game libraries for sound, graphics, physics etc so that you don't need to deal with that directly, and it lets you focus on the writing of games.
A good library to get started with game programming is SDL. http://lazyfoo.net/SDL_tutorials has some great tutorials to help you get started (the most comprehensive and easy to understand that I've found), but you need to understand program structure and such to get some practical use out of the tutorials.
OpenGL is pretty standard for 3D game programming, but it's more advanced than SDL. I'd recommend making sure you understand at least basic C++ before you move on to game programming... http://cplusplus.com/doc/tutorial would be a good place to start.
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