I understand that the String class' hashCode() method is not guarantied to generate unique hash codes for distinct String-s. I see a lot of usage of putting String keys into HashMap-s (using the default String hashCode() method). A lot of this usage could result in significant application issues if a map put
displaced a HashMap entry that was previously put onto the map with a truely distinct String key.
What are the odds that you will run into the scenario where String.hashCode() returns the same value for distinct String-s? How do developers work around this issue when the key is a String?
String is as a key of the HashMap When you create a HashMap object and try to store a key-value pair in it, while storing, a hash code of the given key is calculated and its value is placed at the position represented by the resultant hash code of the key.
Map is one of the most common data structures in Java, and String is one of the most common types for a map's key. By default, a map of this sort has case-sensitive keys. In this short tutorial, we'll explore different Map implementations that accept all case variations of a String as the same key.
In Hashmap for null key the index is 0 but for Empty string what will be the index. I debug it and found that it is creating a linkedlist at the 0th index and storing both value there.
HashMap is a container that stores key-value pairs. Each key is associated with one value. Keys in a HashMap must be unique.
Developers do not have to work around the issue of hash collisions in HashMap in order to achieve program correctness.
There are a couple of key things to understand here:
Some more detail, if you want it:
The way hashing works (in particular, in the case of hashed collections like Java's HashMap, which is what you asked about) is this:
The HashMap stores the values you give it in a collection of sub-collections, called buckets. These are actually implemented as linked lists. There are a limited number of these: iirc, 16 to start by default, and the number increases as you put more items into the map. There should always be more buckets than values. To provide one example, using the defaults, if you add 100 entries to a HashMap, there will be 256 buckets.
Every value which can be used as a key in a map must be able to generate an integer value, called the hashcode.
The HashMap uses this hashcode to select a bucket. Ultimately, this means taking the integer value modulo
the number of buckets, but before that, Java's HashMap has an internal method (called hash()
), which tweaks the hashcode to reduce some known sources of clumping.
When looking up a value, the HashMap selects the bucket, and then searches for the individual element by a linear search of the linked list, using .equals()
.
So: you don't have to work around collisions for correctness, and you usually don't have to worry about them for performance, and if you're using native Java classes (like String), you don't have to worry about generating the hashcode values either.
In the case where you do have to write your own hashcode method (which means you've written a class with a compound value, like a first name/last name pair), things get slightly more complicated. It's quite possible to get it wrong here, but it's not rocket science. First, know this: the only thing you must do in order to assure correctness is to assure that equal objects yield equal hashcodes. So if you write a hashcode() method for your class, you must also write an equals() method, and you must examine the same values in each.
It is possible to write a hashcode() method which is bad but correct, by which I mean that it would satisfy the "equal objects must yield equal hashcodes" constraint, but still perform very poorly, by having a lot of collisions.
The canonical degenerate worst case of this would be to write a method which simply returns a constant value (e.g., 3) for all cases. This would mean that every value would be hashed into the same bucket.
It would still work, but performance would degrade to that of a linked list.
Obviously, you won't write such a terrible hashcode() method. If you're using a decent IDE, it's capable of generating one for you. Since StackOverflow loves code, here's the code for the firstname/lastname class above.
public class SimpleName { private String firstName; private String lastName; public SimpleName(String firstName, String lastName) { super(); this.firstName = firstName; this.lastName = lastName; } @Override public int hashCode() { final int prime = 31; int result = 1; result = prime * result + ((firstName == null) ? 0 : firstName.hashCode()); result = prime * result + ((lastName == null) ? 0 : lastName.hashCode()); return result; } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (getClass() != obj.getClass()) return false; SimpleName other = (SimpleName) obj; if (firstName == null) { if (other.firstName != null) return false; } else if (!firstName.equals(other.firstName)) return false; if (lastName == null) { if (other.lastName != null) return false; } else if (!lastName.equals(other.lastName)) return false; return true; } }
I direct you to the answer here. While it is not a bad idea to use strings( @CPerkins explained why, perfectly), storing the values in a hashmap with integer keys is better, since it is generally quicker (although unnoticeably) and has lower chance (actually, no chance) of collisions.
See this chart of collisions using 216553 keys in each case, (stolen from this post, reformatted for our discussion)
Hash Lowercase Random UUID Numbers ============= ============= =========== ============== Murmur 145 ns 259 ns 92 ns 6 collis 5 collis 0 collis FNV-1a 152 ns 504 ns 86 ns 4 collis 4 collis 0 collis FNV-1 184 ns 730 ns 92 ns 1 collis 5 collis 0 collis* DBJ2a 158 ns 443 ns 91 ns 5 collis 6 collis 0 collis*** DJB2 156 ns 437 ns 93 ns 7 collis 6 collis 0 collis*** SDBM 148 ns 484 ns 90 ns 4 collis 6 collis 0 collis** CRC32 250 ns 946 ns 130 ns 2 collis 0 collis 0 collis Avg Time per key 0.8ps 2.5ps 0.44ps Collisions (%) 0.002% 0.002% 0%
Of course, the number of integers is limited to 2^32, where as there is no limit to the number of strings (and there is no theoretical limit to the amount of keys that can be stored in a HashMap
). If you use a long
(or even a float
), collisions will be inevitable, and therefore no "better" than a string. However, even despite hash collisions, put()
and get()
will always put/get the correct key-value pair (See edit below).
In the end, it really doesn't matter, so use whatever is more convenient. But if convenience makes no difference, and you do not intend to have more than 2^32 entries, I suggest you use ints
as keys.
EDIT
While the above is definitely true, NEVER use "StringKey".hashCode() to generate a key in place of the original String
key for performance reasons- 2 different strings can have the same hashCode, causing overwriting on your put()
method. Java's implementation of HashMap
is smart enough to handle strings (any type of key, actually) with the same hashcode automatically, so it is wise to let Java handle these things for you.
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