I need to playback audio files in many different web browsers and different versions. The old system produces 4-bit WAV files, which many browsers can't handle. All files contain synthesized or recorded human voices. Anyway I'm gonna need to replace it. So my questions are:
1) what is the best file format to use for audio files, with regards to compatibility, size and quality?
2) what is the best way to use HTML5 and staying backwards-compatible?
We need to support Internet Explorer versions 6, 7, 8 and 9; Firefox, Chrome and Safari.
Update: finally got it working for IE 6-9, Firefox and Chrome; haven't tested Safari yet. I learned that Safari for windows requires Quicktime and IE requires windows media player.
Definition and Usage The text between the <audio> and </audio> tags will only be displayed in browsers that do not support the <audio> element. There are three supported audio formats in HTML: MP3, WAV, and OGG.
Cross-browser compatibility is the ability of a website or web application to function across different browsers and degrade gracefully when browser features are absent or lacking.
HTML5 features include native audio and video support without the need for Flash. The HTML5 <audio> and <video> tags make it simple to add media to a website. You need to set src attribute to identify the media source and include a controls attribute so the user can play and pause the media.
Here's what I'm using:
<audio autoplay>
<source src="/static/sound/SOUND.mp3" type="audio/mpeg">
<source src="/static/sound/SOUND.ogg" type="audio/ogg">
<source src="/static/sound/SOUND.wav" type="audio/wav">
<source src="/static/sound/SOUND.aiff" type="audio/x-aiff">
<object>
<param name="autostart" value="true">
<param name="src" value="/static/sound/SOUND.mp3">
<param name="autoplay" value="true">
<param name="controller" value="false">
<embed src="/static/sound/SOUND.mp3" controller="false" autoplay="true" autostart="true" type="audio/mpeg"></embed>
</object>
</audio>
I provide the same audio clip in MP3, OGG, WAV, and AIFF and then let the browser pick which it wants to play. The audio
tag is for HTML5, the object
tag is for older systems, and embed
works on some systems not supporting the object tag.
I put this together from some information on a few websites, but unfortunately I've forgotten the URL.
I've since switched to using howler.js for this stuff. It automatically deals with all the cross-browser issues related to sound. Unfortunately it doesn't support IE 6-8, but I've given up supporting those any way.
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