I'd like to run unit / integration tests that utilise the Azure Storage Emulator rather than real storage from a Azure DevOps build.
The emulator is installed on the Hosted Build Controller as part of the Azure SDK in its usual place (C:\Program Files (x86)\Microsoft SDKs\Azure\Storage Emulator\AzureStorageEmulator.exe).
However the emulator is in the uninitialised state on the Build Controller. When trying to run the command Init from the command line, I get the following error:
This operation requires an interactive window station
Is there an known workaround for this or plans to support the emulator in Azure DevOps builds?
Despite all the answers here to the contrary, I've been running the Azure Storage Emulator on a VS2017 hosted build agent for over a year.
The trick is to initialise SQL LocalDB first (the emulator uses it), and then start the emulator. You can do this with a command line task that runs:
sqllocaldb create MSSQLLocalDB
sqllocaldb start MSSQLLocalDB
sqllocaldb info MSSQLLocalDB
"C:\Program Files (x86)\Microsoft SDKs\Azure\Storage Emulator\AzureStorageEmulator.exe" start
If you want to do start the Azure Storage Emulator right in your integration test code in C#, you can put this into your test initialization (startup) code (the example is for xUnit):
[Collection("Database collection")]
public sealed class IntegrationTests
{
public IntegrationTests(DatabaseFixture fixture)
{
this.fixture = fixture;
}
[Fact]
public async Task TestMethod1()
{
// use fixture.Table to run tests on the Azure Storage
}
private readonly DatabaseFixture fixture;
}
public class DatabaseFixture : IDisposable
{
public DatabaseFixture()
{
StartProcess("SqlLocalDB.exe", "create MSSQLLocalDB");
StartProcess("SqlLocalDB.exe", "start MSSQLLocalDB");
StartProcess("SqlLocalDB.exe", "info MSSQLLocalDB");
StartProcess(EXE_PATH, "start");
var client = CloudStorageAccount.DevelopmentStorageAccount.CreateCloudTableClient();
Table = client.GetTableReference("tablename");
InitAsync().Wait();
}
public void Dispose()
{
Table.DeleteIfExistsAsync().Wait();
StartProcess(EXE_PATH, "stop");
}
private async Task InitAsync()
{
await Table.DeleteIfExistsAsync();
await Table.CreateAsync();
}
static void StartProcess(string path, string arguments, int waitTime = WAIT_FOR_EXIT) =>
Process.Start(path, arguments).WaitForExit(waitTime);
public CloudTable Table { get; }
private const string EXE_PATH =
"C:\\Program Files (x86)\\Microsoft SDKs\\Azure\\Storage Emulator\\AzureStorageEmulator.exe";
private const int WAIT_FOR_EXIT = 60_000;
}
[CollectionDefinition("Database collection")]
public class DatabaseCollection : ICollectionFixture<DatabaseFixture>
{
// This class has no code, and is never created. Its purpose is simply
// to be the place to apply [CollectionDefinition] and all the
// ICollectionFixture<> interfaces.
}
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