so I have this JButtons to which I add Icons. The Icons are too large initially, so I resize them beforehand, and it works fine. Except that when I resize the window, the JButtons change size, but not the Icons, which is problematic.
Is there a way to have an Icon just fill the JButton it is attached to? Bit of code to make it clearer:
public JewelClass(){
setBackground (new Color (30,30,30));
addActionListener(this);
setLayout(new GridLayout());
ImageIcon icon = new ImageIcon(src/carre.jpg);
setIcon (resizeIcon(icon,60,60));
}
resizeIcon being a personal function, that takes an Icon, a width parameter and a height parameter, and return a resized Icon (obviously). I tried changing the Layout, but it doesn't change anything. I tried getting the width/height of the JButton, but since they don't exist yet when the Icon is added, it doesn't work.
Would you guys have any idea how to get through this? It doesn't have to be an icon, as long as my JButton is filled with the image I give it, it's awesome :)
Thanks!
in Swing you can add any JComponent
to the another JComponent
, for Image
is JLabel
the best JComponent
, then why not put the JLabel#setIcon()
to the JButton
import java.awt.*;
import javax.swing.*;
public class ResizeIconInButton extends JFrame {
private static final long serialVersionUID = 1L;
public ResizeIconInButton() {
JButton myButton = new JButton();
myButton.setLayout(new BorderLayout());
myButton.add(new CustomComponents0());
add(myButton, BorderLayout.CENTER);
setPreferredSize(getPreferredSize());
setTitle("Resize Icon In Button");
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
pack();
setVisible(true);
}
public static void main(String[] args) {
Runnable r = new Runnable() {
@Override
public void run() {
ResizeIconInButton main = new ResizeIconInButton();
}
};
javax.swing.SwingUtilities.invokeLater(r);
}
}
class CustomComponents0 extends JLabel {
private static final long serialVersionUID = 1L;
@Override
public Dimension getMinimumSize() {
return new Dimension(200, 100);
}
@Override
public Dimension getPreferredSize() {
return new Dimension(300, 200);
}
@Override
public void paintComponent(Graphics g) {
int margin = 10;
Dimension dim = getSize();
super.paintComponent(g);
g.setColor(Color.red);
g.fillRect(margin, margin, dim.width - margin * 2, dim.height - margin * 2);
}
}
EDIT:
import java.awt.*;
import javax.swing.*;
public class ResizeIconInButton extends JFrame {
private static final long serialVersionUID = 1L;
private static final String IMAGE_PATH = "http://duke.kenai.com/misc/Bullfight.jpg";
private JButton myButton = new JButton();
private JLabel myLabel = new JLabel();
public ResizeIconInButton() {
Icon myIcon = new ImageIcon(IMAGE_PATH);
myLabel.setIcon(myIcon);
myButton.setLayout(new BorderLayout());
myButton.add(myLabel);
add(myButton, BorderLayout.CENTER);
setPreferredSize(new Dimension(200, 100));
setTitle("Resize Icon In Button");
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
pack();
setVisible(true);
}
public static void main(String[] args) {
java.awt.EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
ResizeIconInButton main = new ResizeIconInButton();
}
});
}
}
paintComponent
Graphics
objectAnd when drawing the image, provide the dimensional arguments getWidth()
and getHeight()
. By doing this, the resizing will be automated. Also, when resizing, you'll want to do some anti-aliasing so the image doesn't get too pixelated.
You could add a Component-Listener to that Button which upon resizing resizes your Image in it
yourButton.addComponentListener(new ComponentListener() {
@Override
public void componentShown(ComponentEvent e) {
// ignore
}
@Override
public void componentResized(ComponentEvent e) {
resizeIcon(icon, yourButton.getWidth(), yourButton.getHeight());
}
@Override
public void componentMoved(ComponentEvent e) {
// ignore
}
@Override
public void componentHidden(ComponentEvent e) {
// ignore
}
});
Hope it helps!
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With