I'm coding a script in Python that reads from a custom text and generates Objective-C code from it. The structure of the text is as follows:
<XClassName> {
property_name_1 {
var_name_1: var_value_1
var_name_2: var_value_2
property_name_2 {
var_name_3: var_value_3
}
property_name_2 {
var_name_3: var_value_4
}
}
property_name_3 {
}
}
Resulting in Objective-C code like this:
XClassName* object = [[XClassName alloc] init];
object.propertyName1 = [[[object.propertyName1 class] alloc] init];
object.propertyName1.varName1 = varValue1;
object.propertyName1.varName2 = varValue2;
object.propertyName2Array = [NSMutableArray array];
{
PropertyName2Class propertyName2 = [[PropertyName2Class alloc] init];
propertyName2.varName3 = varValue3;
[object.propertyName2Array addObject:propertyName2];
}
{
PropertyName2Class propertyName2 = [[PropertyName2Class alloc] init];
propertyName2.varName3 = varValue4;
[object.propertyName2Array addObject:propertyName2];
}
object.propertyName3 = [[[object.propertyName3 class] alloc] init];
This is fine except that PropertyName2Class
is not known during the script runtime. Right now I have to manually look for the class name for the elements expected for the object's arrays but this defeats the purpose of having a script automate it.
Is there a way to create an object dynamically without knowing its class name and assigning values to its properties? Something like:
id classObject = ...; // How to instantiate a dynamic unknown class?
classObject.property1 = 1;
classObject.property2 = @"Hello World!";
Any ideas?
If you know the class you want to instantiate exists, for example if it is passed in as a variable, then that's relatively easy. You can do:
- (id)createInstanceOfClass: (NSString *)className
{
Class aClass = NSClassFromString(className);
id instance = nil
if(nil != aClass)
{
instance = [[aClass alloc] init];
}
return instance;
}
If it doesn't already exist, you can create an instance of it inside the run time, but that's a little trickier (and quite a bit dodgier too).
Update
I'd avoid trying to use a class with the properties that you need that already exists unless you're certain what it's implementation does. A safer solution would be to build a class up from scratch and specify what the implementation is.
Try reading:
http://www.mikeash.com/pyblog/friday-qa-2010-11-6-creating-classes-at-runtime-in-objective-c.html
(Not for the faint hearted!)
Also see the Objective-C runtime reference:
https://developer.apple.com/library/ios/documentation/Cocoa/Conceptual/ObjCRuntimeGuide/Introduction/Introduction.html#//apple_ref/doc/uid/TP40008048
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