I get the following error when running this code:
Attribute error: DisplayWelcome has no attribute 'completeKey'
import controller.game_play
    import cmd
    class DisplayWelcome(cmd.Cmd):
        """Welcome user to game"""
        def __init__(self):
            self.do_greet()
        prompt = 'ENTER'
        intro = '\n'.join(['        Welcome To   ',
         '...ZOMBIE IN MY POCKET...'])
        def do_greet(self):
            print ('        Welcome To   ')
            print ("...ZOMBIE IN MY POCKET...")
        def do_inform(self, line):
            k = input('Enter a letter')
            print (k)
    def main():
        d = DisplayWelcome()
        #d.do_greet()
        d.cmdloop()
        s = controller.game_play.stuff()
    if __name__ == '__main__':
        main()
                This is an easy one... ;-) You forgot to call the constructor of the parent class (cmd.Cmd). There the completekey attribute is automatically declared with a default value. That solves the problem!
import controller.game_play
import cmd
class DisplayWelcome(cmd.Cmd):
    """Welcome user to game"""
    def __init__(self):
        #### THIS IS THE LINE YOU FORGOT!!!!
        super(DisplayWelcome, self).__init__()
        # or cmd.Cmd.__init__(self)
        self.do_greet()
    prompt = 'ENTER'
    intro = '\n'.join(['        Welcome To   ',
     '...ZOMBIE IN MY POCKET...', '  Created by Ben Farquhar   '])
    def do_greet(self):
        print ('        Welcome To   ')
        print ("...ZOMBIE IN MY POCKET...")
        print ("  Created by Ben Farquhar   ")
    def do_inform(self, line):
        k = input('Enter a letter')
        print (k)
def main():
    d = DisplayWelcome()
    #d.do_greet()
    d.cmdloop()
    s = controller.game_play.stuff()
if __name__ == '__main__':
    main()
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