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Are there problems that can't be solved efficiently without arrays? [duplicate]

Does anyone know what is the worst possible asymptotic slowdown that can happen when programming purely functionally as opposed to imperatively (i.e. allowing side-effects)?

Clarification from comment by itowlson: is there any problem for which the best known non-destructive algorithm is asymptotically worse than the best known destructive algorithm, and if so by how much?

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Opt Avatar asked Jan 02 '10 03:01

Opt


2 Answers

According to Pippenger [1996], when comparing a Lisp system that is purely functional (and has strict evaluation semantics, not lazy) to one that can mutate data, an algorithm written for the impure Lisp that runs in O(n) can be translated to an algorithm in the pure Lisp that runs in O(n log n) time (based on work by Ben-Amram and Galil [1992] about simulating random access memory using only pointers). Pippenger also establishes that there are algorithms for which that is the best you can do; there are problems which are O(n) in the impure system which are Ω(n log n) in the pure system.

There are a few caveats to be made about this paper. The most significant is that it does not address lazy functional languages, such as Haskell. Bird, Jones and De Moor [1997] demonstrate that the problem constructed by Pippenger can be solved in a lazy functional language in O(n) time, but they do not establish (and as far as I know, no one has) whether or not a lazy functional language can solve all problems in the same asymptotic running time as a language with mutation.

The problem constructed by Pippenger requires Ω(n log n) is specifically constructed to achieve this result, and is not necessarily representative of practical, real-world problems. There are a few restrictions on the problem that are a bit unexpected, but necessary for the proof to work; in particular, the problem requires that results are computed on-line, without being able to access future input, and that the input consists of a sequence of atoms from an unbounded set of possible atoms, rather than a fixed size set. And the paper only establishes (lower bound) results for an impure algorithm of linear running time; for problems that require a greater running time, it is possible that the extra O(log n) factor seen in the linear problem may be able to be "absorbed" in the process of extra operations necessary for algorithms with greater running times. These clarifications and open questions are explored briefly by Ben-Amram [1996].

In practice, many algorithms can be implemented in a pure functional language at the same efficiency as in a language with mutable data structures. For a good reference on techniques to use for implementing purely functional data structures efficiently, see Chris Okasaki's "Purely Functional Data Structures" [Okasaki 1998] (which is an expanded version of his thesis [Okasaki 1996]).

Anyone who needs to implement algorithms on purely-functional data structures should read Okasaki. You can always get at worst an O(log n) slowdown per operation by simulating mutable memory with a balanced binary tree, but in many cases you can do considerably better than that, and Okasaki describes many useful techniques, from amortized techniques to real-time ones that do the amortized work incrementally. Purely functional data structures can be a bit difficult to work with and analyze, but they provide many benefits like referential transparency that are helpful in compiler optimization, in parallel and distributed computing, and in implementation of features like versioning, undo, and rollback.

Note also that all of this discusses only asymptotic running times. Many techniques for implementing purely functional data structures give you a certain amount of constant factor slowdown, due to extra bookkeeping necessary for them to work, and implementation details of the language in question. The benefits of purely functional data structures may outweigh these constant factor slowdowns, so you will generally need to make trade-offs based on the problem in question.

References

  • Ben-Amram, Amir and Galil, Zvi 1992. "On Pointers versus Addresses" Journal of the ACM, 39(3), pp. 617-648, July 1992
  • Ben-Amram, Amir 1996. "Notes on Pippenger's Comparison of Pure and Impure Lisp" Unpublished manuscript, DIKU, University of Copenhagen, Denmark
  • Bird, Richard, Jones, Geraint, and De Moor, Oege 1997. "More haste, less speed: lazy versus eager evaluation" Journal of Functional Programming 7, 5 pp. 541–547, September 1997
  • Okasaki, Chris 1996. "Purely Functional Data Structures" PhD Thesis, Carnegie Mellon University
  • Okasaki, Chris 1998. "Purely Functional Data Structures" Cambridge University Press, Cambridge, UK
  • Pippenger, Nicholas 1996. "Pure Versus Impure Lisp" ACM Symposium on Principles of Programming Languages, pages 104–109, January 1996
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Brian Campbell Avatar answered Sep 19 '22 18:09

Brian Campbell


There are indeed several algorithms and data structures for which no asymptotically efficient purely functional solution (t.i. one implementable in pure lambda calculus) is known, even with laziness.

  • The aforementioned union-find
  • Hash tables
  • Arrays
  • Some graph algorithms
  • ...

However, we assume that in "imperative" languages access to memory is O(1) whereas in theory that can't be so asymptotically (i.e. for unbounded problem sizes) and access to memory within a huge dataset is always O(log n), which can be emulated in a functional language.

Also, we must remember that actually all modern functional languages provide mutable data, and Haskell even provides it without sacrificing purity (the ST monad).

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jkff Avatar answered Sep 16 '22 18:09

jkff