Logo Questions Linux Laravel Mysql Ubuntu Git Menu
 

Are duplicate keys allowed in the definition of binary search trees?

People also ask

Are duplicate keys allowed in binary search tree?

In a Binary Search Tree (BST), all keys in left subtree of a key must be smaller and all keys in right subtree must be greater. So a Binary Search Tree by definition has distinct keys and duplicates in binary search tree are not allowed.

How are we going to deal with duplicates in BST?

So a Binary Search Tree by definition has distinct keys. How to allow duplicates where every insertion inserts one more key with a value and every deletion deletes one occurrence? A Better Solution is to augment every tree node to store count together with regular fields like key, left and right pointers.


Many algorithms will specify that duplicates are excluded. For example, the example algorithms in the MIT Algorithms book usually present examples without duplicates. It is fairly trivial to implement duplicates (either as a list at the node, or in one particular direction.)

Most (that I've seen) specify left children as <= and right children as >. Practically speaking, a BST which allows either of the right or left children to be equal to the root node, will require extra computational steps to finish a search where duplicate nodes are allowed.

It is best to utilize a list at the node to store duplicates, as inserting an '=' value to one side of a node requires rewriting the tree on that side to place the node as the child, or the node is placed as a grand-child, at some point below, which eliminates some of the search efficiency.

You have to remember, most of the classroom examples are simplified to portray and deliver the concept. They aren't worth squat in many real-world situations. But the statement, "every element has a key and no two elements have the same key", is not violated by the use of a list at the element node.

So go with what your data structures book said!

Edit:

Universal Definition of a Binary Search Tree involves storing and search for a key based on traversing a data structure in one of two directions. In the pragmatic sense, that means if the value is <>, you traverse the data structure in one of two 'directions'. So, in that sense, duplicate values don't make any sense at all.

This is different from BSP, or binary search partition, but not all that different. The algorithm to search has one of two directions for 'travel', or it is done (successfully or not.) So I apologize that my original answer didn't address the concept of a 'universal definition', as duplicates are really a distinct topic (something you deal with after a successful search, not as part of the binary search.)


If your binary search tree is a red black tree, or you intend to any kind of "tree rotation" operations, duplicate nodes will cause problems. Imagine your tree rule is this:

left < root <= right

Now imagine a simple tree whose root is 5, left child is nil, and right child is 5. If you do a left rotation on the root you end up with a 5 in the left child and a 5 in the root with the right child being nil. Now something in the left tree is equal to the root, but your rule above assumed left < root.

I spent hours trying to figure out why my red/black trees would occasionally traverse out of order, the problem was what I described above. Hopefully somebody reads this and saves themselves hours of debugging in the future!


All three definitions are acceptable and correct. They define different variations of a BST.

Your college data structure's book failed to clarify that its definition was not the only possible.

Certainly, allowing duplicates adds complexity. If you use the definition "left <= root < right" and you have a tree like:

      3
    /   \
  2       4

then adding a "3" duplicate key to this tree will result in:

      3
    /   \
  2       4
    \
     3

Note that the duplicates are not in contiguous levels.

This is a big issue when allowing duplicates in a BST representation as the one above: duplicates may be separated by any number of levels, so checking for duplicate's existence is not that simple as just checking for immediate childs of a node.

An option to avoid this issue is to not represent duplicates structurally (as separate nodes) but instead use a counter that counts the number of occurrences of the key. The previous example would then have a tree like:

      3(1)
    /     \
  2(1)     4(1)

and after insertion of the duplicate "3" key it will become:

      3(2)
    /     \
  2(1)     4(1)

This simplifies lookup, removal and insertion operations, at the expense of some extra bytes and counter operations.


In a BST, all values descending on the left side of a node are less than (or equal to, see later) the node itself. Similarly, all values descending on the right side of a node are greater than (or equal to) that node value(a).

Some BSTs may choose to allow duplicate values, hence the "or equal to" qualifiers above. The following example may clarify:

     14
    /  \
  13    22
 /     /  \
1    16    29
          /  \
        28    29

This shows a BST that allows duplicates(b) - you can see that to find a value, you start at the root node and go down the left or right subtree depending on whether your search value is less than or greater than the node value.

This can be done recursively with something like:

def hasVal (node, srchval):
    if node == NULL:
         return false
    if node.val == srchval:
        return true
    if node.val > srchval:
        return hasVal (node.left, srchval)
    return hasVal (node.right, srchval)

and calling it with:

foundIt = hasVal (rootNode, valToLookFor)

Duplicates add a little complexity since you may need to keep searching once you've found your value, for other nodes of the same value. Obviously that doesn't matter for hasVal since it doesn't matter how many there are, just whether at least one exists. It will however matter for things like countVal, since it needs to know how many there are.


(a) You could actually sort them in the opposite direction should you so wish provided you adjust how you search for a specific key. A BST need only maintain some sorted order, whether that's ascending or descending (or even some weird multi-layer-sort method like all odd numbers ascending, then all even numbers descending) is not relevant.


(b) Interestingly, if your sorting key uses the entire value stored at a node (so that nodes containing the same key have no other extra information to distinguish them), there can be performance gains from adding a count to each node, rather than allowing duplicate nodes.

The main benefit is that adding or removing a duplicate will simply modify the count rather than inserting or deleting a new node (an action that may require re-balancing the tree).

So, to add an item, you first check if it already exists. If so, just increment the count and exit. If not, you need to insert a new node with a count of one then rebalance.

To remove an item, you find it then decrement the count - only if the resultant count is zero do you then remove the actual node from the tree and rebalance.

Searches are also quicker given there are fewer nodes but that may not be a large impact.

For example, the following two trees (non-counting on the left, and counting on the right) would be equivalent (in the counting tree, i.c means c copies of item i):

     __14__                    ___22.2___
    /      \                  /          \
  14        22             7.1            29.1
 /  \      /  \           /   \          /    \
1    14  22    29      1.1     14.3  28.1      30.1
 \            /  \
  7         28    30

Removing the leaf-node 22 from the left tree would involve rebalancing (since it now has a height differential of two) the resulting 22-29-28-30 subtree such as below (this is one option, there are others that also satisfy the "height differential must be zero or one" rule):

\                      \
 22                     29
   \                   /  \
    29      -->      28    30
   /  \             /
 28    30         22

Doing the same operation on the right tree is a simple modification of the root node from 22.2 to 22.1 (with no rebalancing required).