Can UTF-8 encode 5 or 6 byte sequences, allowing all Unicode characters to be encoded? I'm getting conflicting standards. I need to be able to support every Unicode character, not just those in the U+0000..U+10FFFF range.
(All quotes are from RFC 3629)
Section 3:
In UTF-8, characters from the U+0000..U+10FFFF range (the UTF-16 accessible range) are encoded using sequences of 1 to 4 octets. The only octet of a "sequence" of one has the higher-order bit set to 0, the remaining 7 bits being used to encode the character number. In a sequence of n octets, n>1, the initial octet has the n higher-order bits set to 1, followed by a bit set to 0. The remaining bit(s) of that octet contain bits from the number of the character to be encoded. The following octet(s) all have the higher-order bit set to 1 and the following bit set to 0, leaving 6 bits in each to contain bits from the character to be encoded.
So not all possible characters can be encoded with UTF-8? Does this mean I cannot encode characters from different planes than the BMP?
Section 2:
The octet values C0, C1, F5 to FF never appear.
This means we cannot encode UTF-8 values with 5 or 6 octets (or even some with 4 that aren't within the above range)?
Section 12:
Restricted the range of characters to 0000-10FFFF (the UTF-16 accessible range).
Looking at the previous RFC confirms this...they reduced the range of characters.
Section 10:
Another security issue occurs when encoding to UTF-8: the ISO/IEC 10646 description of UTF-8 allows encoding character numbers up to U+7FFFFFFF, yielding sequences of up to 6 bytes. There is therefore a risk of buffer overflow if the range of character numbers is not explicitly limited to U+10FFFF or if buffer sizing doesn't take into account the possibility of 5- and 6-byte sequences.
So these sequences are allowed per the ISO/IEC 10646 definition, but not the RFC 3629 definition? Which one should I follow?
Thanks in advance.
Each character is represented by one to four bytes. UTF-8 is backward-compatible with ASCII and can represent any standard Unicode character. The first 128 UTF-8 characters precisely match the first 128 ASCII characters (numbered 0-127), meaning that existing ASCII text is already valid UTF-8.
Non-UTF-8 characters are characters that are not supported by UTF-8 encoding and, they may include symbols or characters from foreign unsupported languages. We'll get an error if we attempt to store these characters to a variable or run a file that contains them.
UTF-8 is capable of encoding all 1,112,064 valid character code points in Unicode using one to four one-byte (8-bit) code units.
Depending on the encoding form you choose (UTF-8, UTF-16, or UTF-32), each character will then be represented either as a sequence of one to four 8-bit bytes, one or two 16-bit code units, or a single 32-bit code unit.
They are no Unicode characters beyond 10FFFF, the BMP covers 0000 through FFFF.
UTF-8 is well-defined for 0-10FFFF.
Both UTF-8 and UTF-16 allow all Unicode characters to be encoded. What UTF-8 is not allowed to do is to encode upper and lower surrogate halves (which UTF-16 uses) or values above U+10FFFF, which aren't legal Unicode.
Note that the BMP ends at U+FFFF.
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