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Appstore FailureNo architectures in the binary. Lipo failed to detect any architectures in the bundle executable.” At SoftwareAssets/SoftwareAsset

Hi I just tried to upload my app to the app store but it failed with error.

**

No architectures in the binary. Lipo failed to detect any
architectures in the bundle executable.

**

enter image description here

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Raon Avatar asked Mar 14 '14 17:03

Raon


4 Answers

That can also happen when the Cocoapods cache is not in sync, then just

pod install

solves the issue.

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Fran Pugl Avatar answered Nov 05 '22 10:11

Fran Pugl


Hi I'm glad i found the Answer. The problem was actually with my 'Productname' in info.plist . It was different in my first version.

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Raon Avatar answered Nov 05 '22 09:11

Raon


Same thing. Had this issue. I just changed Project -> Build Settings -> Produc Name (wrote: "Wundmanager")

then

Project -> General -> Identity -> Bundle Identifier (wrote "imeksbank.Wundmanager")

my nick is imeksbank

and then

iTunes Connect and the same to Bundle-ID (chnaged "imeksbank.Wundmanager")

After that it worked for me. I am also new and today is my first day i can Upload my first App. xcode 5.1.1 ios 7.1

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Imeksbank Avatar answered Nov 05 '22 09:11

Imeksbank


Can also be caused by embedding a static framework (mistaking it for a dynamic one) in your app. Easily done if you build in different phases and/or allow xcode to "build implicit dependencies".

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GAllan Avatar answered Nov 05 '22 11:11

GAllan