Does anybody have an idea how the genre selection bubbles in Apple music were made? The movement seems to be done with UiKit Dynamics. I definitely see collision behaviors but can't seem to reproduce the fluidity of the drag movement and the gravity towards the center of the view. I tried using UIPushBehavior
and UiSnapBehavior
, but no luck.
I don't think that it was done with UIKit Dynamics, I think they was using SpriteKit. I created a component that's can simulate similar physics
https://github.com/ProudOfZiggy/SIFloatingCollection_Swift
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