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App thinks its running on 3.5 inch iPhone when it is on 4 inch

I am developing app for both 3.5 and 4 inch screens. However, suddenly on the simulator the screen size became 320 * 480 even when I am running 4-inch iPhone simulator.

I put this in AppDelegate file and it printed 320.000000, 480.000000...

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
    self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];

    NSLog(@"%f, %f", [[UIScreen mainScreen] bounds].size.width, [[UIScreen mainScreen] bounds].size.height);

    ...
}

I'm not sure which setting in Xcode (if any) that I accidentally touched that made it like this. All my .xib files are set to 4-inch retina. Does anyone came across this before?

like image 922
Flying_Banana Avatar asked Oct 14 '13 04:10

Flying_Banana


2 Answers

Please check that you have Default-h568 file in the project for iPhone 4inches.

like image 174
junaidsidhu Avatar answered Nov 13 '22 18:11

junaidsidhu


About default applications created in Xcode 6.0, try this:

Project properties -> App Icons and Launch Images -> Launch Image Source -> Use Asset Catalog -> Images, Migrate

After this project will be displayed correctly on 4-inch iOS 7 devices.

like image 1
Satoshi Yoda Avatar answered Nov 13 '22 17:11

Satoshi Yoda