I received the following message after submitting an update.
If your application supports the iPhone device family, you must include square icons of the following dimensions: 57x57 pixels and 120x120 pixels.
Why 120x120? Retina resolution is 114x114 which I have. Is it because of iOS 7? iOS 7 isn't even out yet though.
As for iOS, app icons should be sized at 1024×1024 pixels. Similar to Android, the icon will be resized depending on the device and context, but Apple takes care of that for you. If you want the specifics on those sizes for visual testing or experimenting, click here. iOS app icons must be saved as PNG files.
Go to the Home screen and long-press anywhere in the blank area. You'll see menu icons appear at the bottom of the screen. Select the Settings icon on the lower right. In the Home screen settings window, there are two options to adjust icon sizes.
Launcher icons on a mobile device must be 48×48 dp. Launcher icons for display on Google Play must be 512×512 pixels. Use a distinct silhouette.
iOS 7 iPhone Retina icon is looking like it is going to be 120px by 120px.
iOS 7 iPhone:
Standard: 60px x 60px
Retina: 120px x 120px
iOS 7 iPad:
Standard: 76px x 76px
Retina: 152px x 152px
Looks like Apple decided to start enforcing the requirements a bit early, which does not surprise me in the slightest.
Same problem happened here bud I did not have an option to continue. It gives me the red dot and "Invalid Binary". However i've managed to fix that issue after 1 day trial and error.
The sollution is:
Rename the icon files in a way that they do not contain @2x suffix!
Before:
icon.png
[email protected]
icon~iPad.png
[email protected]
Now:
icon.png
icon_iphone4.png
icon_ipad.png
icon_ipad3.png
I also added "CFBundleIcons" key to the Info.plist file and added the "CFBundleIconFiles" array under the Primary icon key.
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