What resources (books or website/tutorials) are available, that cover game development using pure Actionscript 3 code? By pure, I mean not using Flash CS4 and its timeline, and not using Flex MXML components. Everything done using only Actionscript code.
In another question, I asked about using certain objects of the Flex SDK for simple games, and the consensus was that I shouldn't use it at all, but only Actionscript for a game. Sounds reasonable, but the books/website tutorials that I have found on the subject of games, all use AS3 in the context of Flash CS4. They assume your objects will be movieclips, with timelines, etc.
I realize that you can learn game programming from books in other languages, and/or ignore the Flash aspect of AS3 books. I guess what I'm looking for, is whatever information is specific to AS3, such as best practices for AS3-only games, how to make architectural/design decisions, etc. If it exists, anyway :)
You may want to take a look at Flixel.
What is flixel?
flixel is a completely free collection of Actionscript 3 files that helps organize, automate, and optimize Flash games; an object-oriented framework that lets anyone create original and complex games with thousands of objects on screen in just a few hours.
Flixel is licensed under the MIT license and the site has quite a few tutorials to get you started.
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