I am using PIL to resize my images, my case is to scale up the original image.
I am confused about the algorithm used with `resample=ANTIALIAS'.
According to the document below, ANTIALIAS
seems to be the best while scaling down. I wonder In which case can BICUBIC
win?(some of my test case shows bicubic is better choice)
An optional resampling filter.
This can be one of NEAREST (use nearest neighbour),
BILINEAR (linear interpolation in a 2x2 environment),
BICUBIC (cubic spline interpolation in a 4x4 environment),
or ANTIALIAS (a high-quality downsampling filter).
If omitted, or if the image has mode “1” or “P”, it is set NEAREST.
I am also confused about the linear interpolation in a 2x2 environment
and cubic spline interpolation in a 4x4 environment
in the document. What does it mean here?
Thanks.
Antialiasing is a technique used in digital imaging to reduce the visual defects that occur when high-resolution images are presented in a lower resolution.
In image processing, bicubic interpolation is often chosen over bilinear or nearest-neighbor interpolation in image resampling, when speed is not an issue. In contrast to bilinear interpolation, which only takes 4 pixels (2×2) into account, bicubic interpolation considers 16 pixels (4×4).
As you can see, anti-aliasing has reduced the jaggedness and created a "smoother" look. This is achieved by blending the pixels on the edge of the text with the background. The jaggs are not completely opaque, but are partially transparent.
Resizing images can be done by cv2. resize() method.
ANTIALIAS
is no longer the proper term, it was replaced by LANCZOS
which is a more descriptive term for the algorithm used. You can still use ANTIALIAS
in your code for backward compatibility purposes but it's not recommended.
LANCZOS
uses a larger pattern than BICUBIC
and should produce slightly sharper results. It will also be slower.
The documentation has been changed since the question was asked, and the references to 2x2 or 4x4 have been removed. You probably weren't the only one confused by them.
resample – An optional resampling filter. This can be one of PIL.Image.NEAREST
(use nearest neighbour), PIL.Image.BILINEAR (linear interpolation),
PIL.Image.BICUBIC (cubic spline interpolation), or PIL.Image.LANCZOS (a high-quality
downsampling filter). If omitted, or if the image has mode “1” or “P”, it is set
PIL.Image.NEAREST.
The below is no longer valid, it was fixed in Pillow 2.7. I'm leaving it here for those with older versions, although I'd highly advise you to upgrade.
First, BICUBIC
. There are a number of formulas which can be classified as bicubic, the most common of these being the Catmull-Rom interpolation. That's not what PIL uses. Don Mitchell and Arun Netravali wrote a paper that analyzes all the variations and characterizes them using two variables B and C; the one used by PIL corresponds to B=0 and C=1. In the Mitchell-Netravali paper this is clearly in the Ringing artifact region. This means that enlarged images will have unnatural bright or dark halos around edges.
Next up is ANTIALIAS
. This is based on a Lanczos-3 filter, which would ordinarily be a good choice for both downsizing and upsizing. Unfortunately there's a bug in the code when upsizing - rather than taking in an area of 6x6 pixels to calculate the result, it's truncated at 2x2 pixels. This makes it barely better than bilinear.
These are listed in order of lowest to higest complexity. There will be visual differences between them. The main difference will be how long the algorithm takes to execute.
You'll have to decide what matters more to you, speed, or quality. If you're only doing 5 images, go for quality. If you're doing 100,000 images, maybe go for speed. It really depends on what you're using it for.
The 2x2 and 4x4 environment means that the algorithm looks at a 2x2 or 4x4 area of pixels.
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