Is there a way to animate a view so that it zooms up and kinda goes a bit too far and rubberbands back to the final size? I'm unsure how to do this sort of animation.
write this code when you want to trigger this animation
popUp.transform = CGAffineTransformScale(CGAffineTransformIdentity, 0.001, 0.001); [self.view addSubview:popUp]; [UIView animateWithDuration:0.3/1.5 animations:^{ popUp.transform = CGAffineTransformScale(CGAffineTransformIdentity, 1.1, 1.1); } completion:^(BOOL finished) { [UIView animateWithDuration:0.3/2 animations:^{ popUp.transform = CGAffineTransformScale(CGAffineTransformIdentity, 0.9, 0.9); } completion:^(BOOL finished) { [UIView animateWithDuration:0.3/2 animations:^{ popUp.transform = CGAffineTransformIdentity; }]; }]; }];
selectView.transform = CGAffineTransform.identity.scaledBy(x: 0.001, y: 0.001) view.addSubview(selectView) UIView.animate(withDuration: 0.3 / 1.5, animations: { selectView.transform = CGAffineTransform.identity.scaledBy(x: 1.1, y: 1.1) }) { finished in UIView.animate(withDuration: 0.3 / 2, animations: { selectView.transform = .identity.scaledBy(x: 0.9, y: 0.9) }) { finished in UIView.animate(withDuration: 0.3 / 2, animations: { selectView.transform = CGAffineTransform.identity }) } }
This is updated code (from fabio.cionini) as it is accepted answer so updating to latest.
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