Im a beginner programmer, and my question is: Which image format shall i use for my android app?
Descripton: I only use illustrations, so the images are mostly background images, and some buttons, and i would like to know which is the best way to do this.
My current progress for images are the next: I use .png file format. I dont know what resolution should I use, now I work with 300x400 px images aproximetly.
Here is my code for using the images:
Bitmap bMap = BitmapFactory.decodeResource(getResources(), MyArray[index].getArtiD());
MyImageView.setImageBitmap(bMap);
So this is the way I use images in Android, pls guys if anyone know issues, tips or a "must know information" to tell pls do it. I dont really understand why should I use this bitmap factory or why should i use png format. I want to do it in the best way I can, and I dont see many things in android documentation.
Thanks, Adam
Android 12 (API level 31) and higher support images that use the AV1 Image File Format (AVIF). AVIF is a container format for images and sequences of images encoded using AV1. AVIF takes advantage of the intra-frame encoded content from video compression.
TIFF stands for Tagged Image File Format, and it is known as the most used file format by photographers and designers. Images stored as TIFF files are best for post-processing, because they are not compressed at all. With TIFF files, you can create all kinds of digital images.
My Personal opinion is in android the best format of Image is PNG as it light compare to JPG,JPEG etc.So its easy to draw and take less time to perform the operation while using these images. Save this answer.
JPEG – Joint Photographic Experts Group JPG format is the standard file format of digital cameras and is the most common image format used on the web because of its compression and universal support. These files are best used for saving photographs with small file sizes and little noticeable quality loss.
Note that: "img.setImageResource(...)" still calls the bitmap routines, potentially on UI thread: http://developer.android.com/reference/android/widget/ImageView.html#setImageResource%28int%29
That may cause undesirable UI-lags, so you might want to deal with the BitmapFactory yourself, in a seperate thread, as discussed here: http://developer.android.com/training/displaying-bitmaps/index.html
As to the original question, PNG comes is many forms (see: 'PNG color options' and 'PNG color types' on the PNG Wiki page) -- Is there a favoured PNG format for Android?
In android the best format of Image is PNG as it light compare to JPG,JPEG etc.So its easy to draw and take less time to perform the operation while using these images.
And For bitmap Go through this Bitmap Help
Edited Yes no need to use Bitmap ,if you have images in resource.If your images are in Drawable then use
ImageView img=new ImageView(this);
//You can use like that without using Bitmap
img.setImageResource(R.drawable.arrow_s);
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