How can I rotate the RatingBar? Is there an example for a vertical custom RatingBar?
After applying either style="? android:attr/ratingBarStyleSmall" or scaleX/scaleY the click interaction with RatingBar is disabled. This works for me. Hope this helps you!
A user can simply touch, drag or click on the stars to set the rating value. The value of rating always returns a floating point number which may be 1.0, 2.5, 4.5 etc. In Android, RatingBar is an extension of ProgressBar and SeekBar which shows a rating in stars. RatingBar is a subclass of AbsSeekBar class.
A RatingBar is an extension of SeekBar and ProgressBar that shows a rating in stars. The user can touch/drag or use arrow keys to set the rating when using the default size RatingBar.
This is sample code for vertical rating bar...
public class VerticalRatingBar extends RatingBar {
    private int x, y, z, w;
    @Override
    protected void drawableStateChanged() {
        // TODO Auto-generated method stub
        super.drawableStateChanged();
    }
    public VerticalRatingBar(Context context) {
        super(context);
    }
    public VerticalRatingBar(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
    }
    public VerticalRatingBar(Context context, AttributeSet attrs) {
        super(context, attrs);
    }
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        super.onSizeChanged(h, w, oldh, oldw);
        this.x = w;
        this.y = h;
        this.z = oldw;
        this.w = oldh;
    }
    @Override
    protected synchronized void onMeasure(int widthMeasureSpec,
            int heightMeasureSpec) {
        super.onMeasure(heightMeasureSpec, widthMeasureSpec);
        setMeasuredDimension(getMeasuredHeight(), getMeasuredWidth());
    }
    protected void onDraw(Canvas c) {
        c.rotate(-90);
        c.translate(-getHeight(), 0);
        super.onDraw(c);
    }
    @Override
    public boolean onTouchEvent(MotionEvent event) {
        if (!isEnabled()) {
            return false;
        }
        switch (event.getAction()) {
        case MotionEvent.ACTION_DOWN:
            setSelected(true);
            setPressed(true);
            break;
        case MotionEvent.ACTION_MOVE:
            setProgress(getMax()
                    - (int) (getMax() * event.getY() / getHeight()));
            onSizeChanged(getWidth(), getHeight(), 0, 0);
            break;
        case MotionEvent.ACTION_UP:
            setSelected(false);
            setPressed(false);
            break;
        case MotionEvent.ACTION_CANCEL:
            break;
        }
        return true;
    }
    @Override
    public synchronized void setProgress(int progress) {
        if (progress >= 0)
            super.setProgress(progress);
        else
            super.setProgress(0);
        onSizeChanged(x, y, z, w);
    }
}
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