I'm developing a game via Andengine for Android. I have MainActivity class and GameScene class. I use Toast messages in GameActivity. And it is working.
Toast.makeText(this, " Hello World", Toast.LENGTH_SHORT).show();
So I wanna use Toast messages in GameScene class. But it doesn't work. Here is the code:
Toast.makeText(activity, " Hello World", Toast.LENGTH_SHORT).show();
I have to use "activity" instead of "this". But it doesn't work
why?
EDITED:
when I use second one, an error occurs. LogCat: http://s29.postimg.org/k8faj9mdj/Capture.png
Make sure not to forget to call show() after the makeText. Check for the Context , if its the right one. The most important one , make sure your Android Notifications are on for your app, else the Toast will not be shown.
If everything looks fine, yet no Toast displayed then check the Android OS version you're running the App. Note : When the Notification is disabled, Apps will not display any notification on Notification bar also it will not display any Toast messages for that app.
Display the created Toast Message using the show() method of the Toast class. The code to show the Toast message: Toast. makeText(getApplicationContext(), "This a toast message", Toast.
You're trying to display a Toast
in a background thread. You should do all your UI operations on the main UI thread.
The exception RuntimeException: Can't create handler inside thread that has not called Looper.prepare()
can be a little cryptic for beginners but essentially it tells you that you're in a wrong thread.
To solve it, wrap the toast to e.g. runOnUiThread()
:
activity.runOnUiThread(new Runnable() {
@Override
public void run() {
Toast.makeText(...).show();
}
});
There could be two reasons for your code to not work. It's ether your activity parameter is null or...
Short time after you showing the toast the activity is die, in that case it will kill the toast as well, to avoid this you can call activity.getApplicationContext()
like in @Mehmet Seçkin answer.
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